Created using PCGen 5.8.0 on 5-jan-2006

Temari Oryvadel Hugo Neutral Good -1 Click for Bio
CHARACTER NAME PLAYER ALIGNMENT DEITY POINTS
Sorcerer6 15000 Elf (Grey) Medium / 5.0 ft. 5' 1" 117 lbs. Low-Light, Normal
CLASS EXPERIENCE RACE SIZE / FACE HEIGHT WEIGHT VISION
6 21000 124 Female violet pale golden,
LEVEL NEXT LEVEL AGE GENDER EYES HAIR
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
8 -1 8 -1
DEX
Dexterity
13 +1 13 +1
CON
Constitution
12 +1 12 +1
INT
Intelligence
14 +2 14 +2
WIS
Wisdom
11 +0 11 +0
CHA
Charisma
18 +4 18 +4

WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
23




  
Walk 30'
AC
Armour Class
11 : 10 : 11 = 10 + 0 + 0 + 1 + 0 + 0 + 0
0 +0 0  
TOTAL FLAT TOUCH BASE ARMOR
BONUS
SHIELD
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
TEMP
INITIATIVE
Modifier
+1 = +1 + +0
TOTAL DEX MISC
BASE ATTACK
Bonus
+3

SKILLS MAX
RANKS
9/4.5
SKILL NAME ABILITY SKILL
MODIFIER
ABILITY
MODIFIER
RANKS MISC
MODIFIER
  Bluff CHA 9 = 4
+ 5.0
+ 0
  Concentration CON 10 = 1
+ 9.0
+ 0
  Knowledge (Arcana) INT 8 = 2
+ 6.0
+ 0
  Knowledge (Geography) INT 3 = 2
+ 1.0
+ 0
  Sleight of Hand DEX 6 = 1
+ 3.0
+ 2
  Spellcraft INT 12 = 2
+ 8.0
+ 2
  Appraise INT 2 = 2
+ 0.0
+ 0
  Balance DEX 1 = 1
+ 0.0
+ 0
  Climb STR -1 = -1
+ 0.0
+ 0
  Craft (Untrained) INT 2 = 2
+ 0.0
+ 0
  Diplomacy CHA 6 = 4
+ 0.0
+ 2
  Disguise CHA 6 = 4
+ 0.0
+ 2
  Escape Artist DEX 1 = 1
+ 0.0
+ 0
  Forgery INT 2 = 2
+ 0.0
+ 0
  Gather Information CHA 4 = 4
+ 0.0
+ 0
  Heal WIS 0 = 0
+ 0.0
+ 0
  Hide DEX 1 = 1
+ 0.0
+ 0
  Intimidate CHA 6 = 4
+ 0.0
+ 2
  Jump STR -1 = -1
+ 0.0
+ 0
  Listen WIS 2 = 0
+ 0.0
+ 2
  Move Silently DEX 1 = 1
+ 0.0
+ 0
  Ride DEX 1 = 1
+ 0.0
+ 0
  Search INT 4 = 2
+ 0.0
+ 2
  Sense Motive WIS 0 = 0
+ 0.0
+ 0
  Spot WIS 2 = 0
+ 0.0
+ 2
  Survival WIS 0 = 0
+ 0.0
+ 0
  Swim STR -1 = -1
+ 0.0
+ 0
  Use Rope DEX 1 = 1
+ 0.0
+ 0
= Useable Untrained
SAVING THROWS TOTAL BASE ABILITY MAGIC EPIC MISC TEMPORARY CONDITIONAL
MODIFIERS
Fortitude
Constitution
+3 = +2 + +1 + +0
+ +0
+ +0
+
Reflex
Dexterity
+3 = +2 + +1 + +0
+ +0
+ +0
+
Will
Wisdom
+5 = +5 + +0 + +0
+ +0
+ +0
+
TOTAL BASE ATTACK STAT SIZE EPIC MISC TEMP
MELEE
ATTACK BONUS
+2 = +3
+ -1 + +0
+ +0
+ +0
+
RANGED
ATTACK BONUS
+4 = +3
+ +1 + +0
+ +0
+ +0
+
GRAPPLE
ATTACK BONUS
+2 = +3
+ -1 + +0
+ +0
+ +0
+
UNARMED TOTAL ATTACK BONUS DAMAGE CRITICAL
+2
1d3-1
20/x2

*Metamagic rod (Extend, lesser)
TOTAL ATTACK BONUS DAMAGE CRITICAL
+2
1d6-1
20/x2
HAND RANGE TYPE SIZE SPECIAL PROPERTIES
Both
0'
B/B
M
 Extend spell (3/day, spells of lvl 1-3), (Quarterstaff)


HAND TYPE SIZE CRITICAL



/x
1H-P 1H-O 2H 2W-P-(OH) 2W-P-(OL) 2W-OH
 Bonus





 Dam





 Special Properties  


HAND TYPE SIZE CRITICAL



/x
1H-P 1H-O 2H 2W-P-(OH) 2W-P-(OL) 2W-OH
 Bonus





 Dam





 Special Properties  

1H-P: One handed, primary hand. 1H-O: One handed, off hand. 2H: Two handed. 2W-P-(OH): 2 weapons, primary hand (off hand weapon is heavy). 2W-P-(OL): 2 weapons, primary hand (off hand weapon is light). 2W-OH:2 weapons, off hand.

PCGen Character Template by ROG, mods/maint by Arcady, Barak & Dimrill. For suggestions please post to pcgen@yahoogroups.com with "OS Suggestion" in the subject line.

Created using PCGen 5.8.0 on 5-jan-2006

EQUIPMENT
ITEM LOCATION QTY WT. COST
 Belt (CHA +1)
(Enhancement bonus to ability CHA|+1)
Equipped
1
0
1000
 Metamagic rod (Extend, lesser)
(Extend spell (3/day, spells of lvl 1-3), (Quarterstaff))
Equipped
1
4
0
 Circlet (Bonus Spell (0, 1))
((Headband (Bonus Spell (1))), (Headband), (Headband (Bonus Spell (0, 1))), bonus spell)
Equipped
1
0
1250
 Gloves (Skill Bonus (Competance) (Sleight of Hand +3))
(Competance bonus to selected skillof Sleight of Hand|+3)
Carried
1
0
900
ITEM LOCATION QTY WT. COST
 Gloves (Spell Effect (Command Word) (SPELLNAME[Cure Light Wounds] CASTER[Cleric] SPELLTYPE[Divine] SPELLLEVEL[1] CASTERLEVEL[1] ))
Carried
1
0
1800
 Traveler's Outfit
Equipped
1
5
0
 Wand (Reduce Person/Wizard/2nd)
Carried
1
0
690
TOTAL WEIGHT CARRIED/VALUE   4 lbs. 5640 gp
WEIGHT ALLOWANCE
Light 26 Medium 53 Heavy 80

MONEY

LANGUAGES
Common, Elven
PROFICIENCIES
Club, Crossbow (Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dart, Gauntlet, Gauntlet (Spiked), Javelin, Longbow, Longspear, Longsword, Mace (Heavy), Mace (Light), Morningstar, Quarterstaff, Rapier, Shortbow, Shortspear, Sickle, Sling, Spear, Spells(Ray), Unarmed Strike
SPECIAL ABILITIES
+2 racial saving throw bonus against enchantment spells or effects., An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it., Immunity to magic sleep effects., Summon Familiar
FEATS
NAME DESCRIPTION
Extend Spell An extended spell lasts twice as long as normal.
Improved Familiar This feat allows spellcasters to acquire a new familiar from a nonstandard list, but only when they could normally acquire a new familiar.
Simple Weapon Proficiency You make attack rolls with simple weapons normally.
Spell Penetration You get a +2 bonus on caster level checks (1d20 + caster level) made to overcome a creature's spell resistance.

Created using PCGen 5.8.0 on 5-jan-2006

Sorcerer Spells
LEVEL 0 1 2 3 4 5 6 7 8 9
KNOWN 7 4 2 1 0 0 0 0 0 0
PER DAY 8 9 6 4 0 0 0 0 0 0
LEVEL 0
Acid Splash
DC: 14
Save: None
Time: 1 standard action
Duration: Instantaneous
Rng: Close (40')
Comp: V, S
SR: No
School: Conjuration
☐☐☐
Effect:  Orb deals 1d3 acid damage.
Source:  SpellsA-B.rtf
Target Area:   One missile of acid
Ghost Sound
DC: 14
Save: Will disbelief (if interacted with)
Time: 1 standard action
Duration: 6 rounds [D]
Rng: Close (40')
Comp: V, S, M
SR: No
School: Illusion
☐☐☐
Effect:  Figment sounds.
Source:  SpellsF-G.rtf
Target Area:   Illusory sounds
Light
DC: 14
Save: None
Time: 1 standard action
Duration: 60 minutes [D]
Rng: Touch
Comp: V, M/DF
SR: No
School: Evocation
☐☐☐
Effect:  Object shines like a torch.
Source:  SpellsH-L.rtf
Target Area:   Object touched
Message
DC: 14
Save: None
Time: 1 standard action
Duration: 60 minutes
Rng: Medium (160')
Comp: V, S, F
SR: No
School: Transmutation
☐☐☐
Effect:  Whispered conversation at distance.
Source:  SpellsM-O.rtf
Target Area:   6 creatures
Prestidigitation
DC: 14
Save: See text
Time: 1 standard action
Duration: 1 hour
Rng: 10 ft.
Comp: V, S
SR: No
School: Universal
☐☐☐
Effect:  Performs minor tricks.
Source:  SpellsP-R.rtf
Target Area:   See text
Read Magic
DC: 14
Save: None
Time: 1 standard action
Duration: 60 minutes
Rng: Personal
Comp: V, S, F
SR: No
School: Divination
☐☐☐
Effect:  Read scrolls and spellbooks.
Source:  SpellsP-R.rtf
Target Area:   You
LEVEL 1
Mage Armor
DC: 15
Save: Will negates (harmless)
Time: 1 standard action
Duration: 6 hours [D]
Rng: Touch
Comp: V, S, F
SR: No
School: Conjuration
☐☐☐
Effect:  Gives subject +4 armor bonus.
Source:  SpellsM-O.rtf
Target Area:   Creature touched
Magic Missile
DC: 15
Save: None
Time: 1 standard action
Duration: Instantaneous
Rng: Medium (160')
Comp: V, S
SR: Yes
School: Evocation
☐☐☐
Effect:  3 missiles that do 1d4+1 damage each.
Source:  SpellsM-O.rtf
Target Area:   Up to five creatures, no two of which can be more than 15 ft. apart
Shocking Grasp
DC: 15
Save: None
Time: 1 standard action
Duration: Instantaneous
Rng: Touch
Comp: V, S
SR: Yes
School: Evocation
☐☐☐
Effect:  Touch delivers 5d6 electricity damage.
Source:  SpellsS.rtf
Target Area:   Creature or object touched
Sleep
DC: 15
Save: Will negates
Time: 1 round
Duration: 6 minutes
Rng: Medium (160')
Comp: V, S, M
SR: Yes
School: Enchantment
☐☐☐
Effect:  Puts 4 HD of creatures into magical slumber.
Source:  SpellsS.rtf
Target Area:   One or more living creatures within a 10-ft.-radius burst
LEVEL 2
Bull's Strength
DC: 16
Save: Will negates (harmless)
Time: 1 standard action
Duration: 6 minutes
Rng: Touch
Comp: V, S, M/DF
SR: Yes (harmless)
School: Transmutation
☐☐☐
Effect:  Subject gains +4 to Str for 6 minutes.
Source:  SpellsA-B.rtf
Target Area:   Creature touched
Spider Climb
DC: 16
Save: Will negates (harmless)
Time: 1 standard action
Duration: 60 minutes
Rng: Touch
Comp: V, S, M
SR: Yes (harmless)
School: Transmutation
☐☐☐
Effect:  Grants ability to walk on walls and ceilings.
Source:  SpellsS.rtf
Target Area:   Creature touched
LEVEL 3
Fly
DC: 17
Save: Will negates (harmless)
Time: 1 standard action
Duration: 6 minutes
Rng: Touch
Comp: V, S, F/DF
SR: Yes (harmless)
School: Transmutation
☐☐☐
Effect:  Subject flies at speed of 60 ft.
Source:  SpellsF-G.rtf
Target Area:   Creature touched
* = Domain/Specialty Spell


Created using PCGen 5.8.0 on 5-jan-2006

Notes
Character Sheet Notes