Lilsy Wildblossom
5
4'
77 lbs
19
file://E:\Users\Theissie\Pictures\03125_G.jpg
5500
0 gp
0 gp
Also carrying: small silver key, note, bone mask, Bairwin incriminating note, 2 keychains (with keys), case with wine bottles, small iron key, parchment Auchlorasa, Equi's gear (magic wand +1, rope, parchment (note from keep)), Tieve's tools, golden chalice
Further notes: Valthrun: sage, Ninaran: obnoxious hunter, Gendar: drow shopkeeper 7pillared hall, Harwin: kaasman
Along the periphery of the elf-ruled forest of Cormanthor lie the Dalelands, a group of loosely allied communities that share common cultures and traditions. Linked by winding trade roads and their alliance against the encroaching powers to the north, west, and south, the Dales are known for their lush forests, fertile farmland, and fierce independence.
+5 to saving throws against fear.
Use second chance as an encounter power.
+2 AC against opportunity attacks.
At encounter start, get combat advantage against foes that haven't acted yet.
Choose one of the rogue tactics.
Add Cha mod to AC against opportunity attacks.
Damage die increases one size with shuriken; +1 on attacks with daggers.
Once per round, if you have combat advantage and hit with a crossbow, light blade, or sling, deal extra damage.
Sneak Attack dice increase to d8s
+2 to AC against opportunity attacks
Gain bonus to attack rolls with Light Blades.
At-Will
Standard Action
8
1d6+2
Strength
AC
+2 Strength modifier.
+2 half your level.
+3 proficiency bonus.
+1 bonus - Weapon Expertise (Light Blade)
+2 Strength modifier.
+2d8 to damage once per round (Sneak Attack)
9
1d4+2
Strength
AC
+2 Strength modifier.
+2 half your level.
+3 proficiency bonus.
+1 bonus - Weapon Expertise (Light Blade)
+1 bonus - Rogue Weapon Talent
+2 Strength modifier.
+2d8 to damage once per round (Sneak Attack)
At-Will
Standard Action
11
1d4+4
Dexterity
AC
+4 Dexterity modifier.
+2 half your level.
+3 proficiency bonus.
+1 bonus - Weapon Expertise (Light Blade)
+1 bonus - Rogue Weapon Talent
+4 Dexterity modifier.
+2d8 to damage once per round (Sneak Attack)
10
1d6+4
Dexterity
AC
+4 Dexterity modifier.
+2 half your level.
+3 proficiency bonus.
+1 bonus - Weapon Expertise (Light Blade)
+4 Dexterity modifier.
+2d8 to damage once per round (Sneak Attack)
Encounter
Immediate Interrupt
At-Will
Standard Action
10
1d6+4
Dexterity
AC
+4 Dexterity modifier.
+2 half your level.
+3 proficiency bonus.
+1 bonus - Weapon Expertise (Light Blade)
+4 Dexterity modifier.
+2d8 to damage once per round (Sneak Attack)
11
1d4+4
Dexterity
AC
+4 Dexterity modifier.
+2 half your level.
+3 proficiency bonus.
+1 bonus - Weapon Expertise (Light Blade)
+1 bonus - Rogue Weapon Talent
+4 Dexterity modifier.
+2d8 to damage once per round (Sneak Attack)
10
1d6+4
Dexterity
AC
+4 Dexterity modifier.
+2 half your level.
+3 proficiency bonus.
+1 bonus - Weapon Expertise (Light Blade)
+4 Dexterity modifier.
+2d8 to damage once per round (Sneak Attack)
At-Will
Standard Action
10
1d6+4
Dexterity
AC
+4 Dexterity modifier.
+2 half your level.
+3 proficiency bonus.
+1 bonus - Weapon Expertise (Light Blade)
+4 Dexterity modifier.
+2d8 to damage once per round (Sneak Attack)
11
1d4+4
Dexterity
AC
+4 Dexterity modifier.
+2 half your level.
+3 proficiency bonus.
+1 bonus - Weapon Expertise (Light Blade)
+1 bonus - Rogue Weapon Talent
+4 Dexterity modifier.
+2d8 to damage once per round (Sneak Attack)
Encounter
Standard Action
10
1d6+4
Dexterity
AC
+4 Dexterity modifier.
+2 half your level.
+3 proficiency bonus.
+1 bonus - Weapon Expertise (Light Blade)
+4 Dexterity modifier.
+2d8 to damage once per round (Sneak Attack)
11
1d4+4
Dexterity
AC
+4 Dexterity modifier.
+2 half your level.
+3 proficiency bonus.
+1 bonus - Weapon Expertise (Light Blade)
+1 bonus - Rogue Weapon Talent
+4 Dexterity modifier.
+2d8 to damage once per round (Sneak Attack)
Daily
Standard Action
10
2d6+4
Dexterity
AC
+4 Dexterity modifier.
+2 half your level.
+3 proficiency bonus.
+1 bonus - Weapon Expertise (Light Blade)
+4 Dexterity modifier.
+2d8 to damage once per round (Sneak Attack)
11
2d4+4
Dexterity
AC
+4 Dexterity modifier.
+2 half your level.
+3 proficiency bonus.
+1 bonus - Weapon Expertise (Light Blade)
+1 bonus - Rogue Weapon Talent
+4 Dexterity modifier.
+2d8 to damage once per round (Sneak Attack)
10
2d6+4
Dexterity
AC
+4 Dexterity modifier.
+2 half your level.
+3 proficiency bonus.
+1 bonus - Weapon Expertise (Light Blade)
+4 Dexterity modifier.
+2d8 to damage once per round (Sneak Attack)
Encounter
Minor Action
Encounter
Minor Action
10
1d6+4
Dexterity
Reflex
+4 Dexterity modifier.
+2 half your level.
+3 proficiency bonus.
+1 bonus - Weapon Expertise (Light Blade)
+4 Dexterity modifier.
+2d8 to damage once per round (Sneak Attack)
11
1d4+4
Dexterity
Reflex
+4 Dexterity modifier.
+2 half your level.
+3 proficiency bonus.
+1 bonus - Weapon Expertise (Light Blade)
+1 bonus - Rogue Weapon Talent
+4 Dexterity modifier.
+2d8 to damage once per round (Sneak Attack)
Daily
Standard Action
10
1d6+4
Dexterity
AC, two attacks
+4 Dexterity modifier.
+2 half your level.
+3 proficiency bonus.
+1 bonus - Weapon Expertise (Light Blade)
+4 Dexterity modifier.
+2d8 to damage once per round (Sneak Attack)
11
1d4+4
Dexterity
AC, two attacks
+4 Dexterity modifier.
+2 half your level.
+3 proficiency bonus.
+1 bonus - Weapon Expertise (Light Blade)
+1 bonus - Rogue Weapon Talent
+4 Dexterity modifier.
+2d8 to damage once per round (Sneak Attack)
9 gp
0 gp
0
Lilsy Wildblossom
4'
77 lbs
19
E:\Users\Theissie\Documents\ddi\Saved Characters\Lilsy Wildblossom.dnd4e
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<WeaponSelections />
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<PowerCardBasic Visibility="Visible" IsInSpellbook="False" Blank="false">
<RuleID>ID_FMP_POWER_1382</RuleID>
<WeaponSelections>
<WeaponSelection Name="Dagger" />
</WeaponSelections>
</PowerCardBasic>
<PowerCardBasic Visibility="Visible" IsInSpellbook="False" Blank="false">
<RuleID>ID_FMP_POWER_4478</RuleID>
<WeaponSelections>
<WeaponSelection Name="Vicious Short sword +1" />
<WeaponSelection Name="Dagger" />
</WeaponSelections>
</PowerCardBasic>
<PowerCardBasic Visibility="Visible" IsInSpellbook="False" Blank="false">
<RuleID>ID_FMP_POWER_1422</RuleID>
<WeaponSelections>
<WeaponSelection Name="Dagger" />
</WeaponSelections>
</PowerCardBasic>
<PowerCardBasic Visibility="Visible" IsInSpellbook="False" Blank="false">
<RuleID>ID_FMP_POWER_4480</RuleID>
<WeaponSelections>
<WeaponSelection Name="Vicious Short sword +1" />
<WeaponSelection Name="Dagger" />
</WeaponSelections>
</PowerCardBasic>
<PowerCardUtility Visibility="Visible" IsInSpellbook="False" Blank="false">
<RuleID>ID_FMP_POWER_4474</RuleID>
<WeaponSelections />
</PowerCardUtility>
<PowerCardNormalWeapon Visibility="Hidden" IsInSpellbook="False">
<CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<baseID>ID_FMP_WEAPON_20</baseID>
</CharLootID>
</PowerCardNormalWeapon>
<PowerCardNormalWeapon Visibility="Hidden" IsInSpellbook="False">
<CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<baseID>ID_FMP_WEAPON_41</baseID>
</CharLootID>
</PowerCardNormalWeapon>
<PowerCardNormalWeapon Visibility="Hidden" IsInSpellbook="False">
<CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<baseID>ID_FMP_WEAPON_3</baseID>
<name>Familiar Looking Dagger</name>
</CharLootID>
</PowerCardNormalWeapon>
<PowerCardMagicItem Visibility="Visible" IsInSpellbook="False">
<CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<enchantID>ID_FMP_MAGIC_ITEM_1459</enchantID>
<baseID>ID_FMP_ARMOR_2</baseID>
</CharLootID>
</PowerCardMagicItem>
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file://E:\Users\Theissie\Pictures\03125_G.jpg
9 gp
0 gp
0
9 gp
0 gp
0
161 gp; 157 sp
0 gp
0
5500
0
Short sword
false
false
false
0,555238095238095
0
0
Also carrying: small silver key, note, bone mask, Bairwin incriminating note, 2 keychains (with keys), case with wine bottles, small iron key, parchment Auchlorasa, Equi's gear (magic wand +1, rope, parchment (note from keep)), Tieve's tools, golden chalice
Further notes: Valthrun: sage, Ninaran: obnoxious hunter, Gendar: drow shopkeeper 7pillared hall, Harwin: kaasman
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0 gp
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