Rot Critical Injury: Difference between revisions

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Anytime you are broken by damage taken from Rot you roll on the Rot Critical Injury table. After you roll, pick the result from a row lower for each permanent Rot Point you have.
<div class="">
<div class="">
  {|class="rpgtable rotcritical"
  {|class="rpgtable rotcritical"
! D66
! colspan=5|D66
! Injury
! Injury
! Lethal
! Lethal
Line 8: Line 9:
! Healing Time
! Healing Time
|-
|-
| 11-12
| 1
| 1
| -
| 1
| 2
| Hair Loss
| Hair Loss
| NO
| NO
Line 15: Line 20:
| -
| -
|-
|-
| 13-14
| 1
| 3
| -
| 1
| 4
| Fainting
| Fainting
| NO
| NO
Line 23: Line 32:
|-
|-


| 15-16
| 1
| 5
| -
| 1
| 6
| Lesion
| Lesion
| NO
| NO
Line 30: Line 43:
| -
| -
|-
|-
| 21-22
| 2
| 1
| -
| 2
| 2
| Migraine
| Migraine
| NO
| NO
Line 37: Line 54:
| D6 hours
| D6 hours
|-
|-
| 23-24
| 2
| 3
| -
| 2
| 6
| Vomiting
| Vomiting
| NO
| NO
Line 44: Line 65:
| D6 days
| D6 days
|-
|-
| 25-26
| 3
| Sickly
| 1
| NO
| -
| -
| You become more vulnerable to disease, - 1 to all sickness rolls
| 3
| 2d6 days
| 2
|-
| 31-32
| Weakness
| Weakness
| NO
| NO
Line 58: Line 76:
| D6 days
| D6 days
|-
|-
| 33-34
| 3
| 3
| -
| 3
| 4
| Trembling
| Trembling
| NO
| NO
| -
| -
| You can stop shaking, -1 to Move
| You can't stop shaking, -1 to Move
| D6 days
| D6 days
|-
|-
| 35-36
| 3
| 5
| -
| 3
| 6
| Coughing
| Coughing
| NO
| NO
Line 72: Line 98:
| D6 days
| D6 days
|-
|-
| 41-42
| 4
| 1
| -
| 4
| 2
| Forgetful
| Forgetful
| NO
| NO
Line 79: Line 109:
| D6 days
| D6 days
|-
|-
| 43-44
| 4
| 3
| -
| 4
| 4
| Vision loss
| Vision loss
| NO
| NO
Line 86: Line 120:
| D6 days
| D6 days
|-
|-
| 45-46
| 4
| 5
| -
| 4
| 6
| Fatigue & Nausea
| Fatigue & Nausea
| NO
| NO
Line 93: Line 131:
| 2D6 days
| 2D6 days
|-
|-
| 51-52
| 5
| 1
| -
| 5
| 2
| Blisters & Rashes
| Blisters & Rashes
| NO
| NO
Line 100: Line 142:
| 2D6 days
| 2D6 days
|-
|-
| 53-54
| 5
| 3
| -
| 5
| 4
| Redness & Stench
| Redness & Stench
| NO
| NO
Line 107: Line 153:
| 2D6 days
| 2D6 days
|-
|-
| 55-56
| 5
| 5
| -
| 5
| 6
| Confused & Disoriented
| Confused & Disoriented
| NO
| NO
Line 114: Line 164:
| 2D6 days
| 2D6 days
|-
|-
| 61-62
| 6
| 1
| -
| 6
| 2
| Internal Bleeding
| Internal Bleeding
| YES, -1
| YES, -1
Line 121: Line 175:
| 2D6 days
| 2D6 days
|-
|-
| 63-64
| 6
| 3
| -
| 6
| 4
| Paralysis
| Paralysis
| YES
| YES
Line 128: Line 186:
| 3D6 days
| 3D6 days
|-
|-
| 65-66
| 6
| 5
| -
| 6
| 6
| Severe Rot Poisoning
| Severe Rot Poisoning
| YES
| YES
Line 135: Line 197:
| -
| -
|-
|-
| *
|
|
| *
|
|
| Coma
| Coma
| YES, -1
| YES, -1
Line 142: Line 208:
| 3D6 days
| 3D6 days
|-
|-
| *
|
|
| *
|
|
| The Dance
| The Dance
| YES
| YES
Line 149: Line 219:
| 3D6 days
| 3D6 days
|-
|-
| *
|
|
| *
|
|
| Consumption
| Consumption
| YES
| YES
Line 156: Line 230:
| 3D6 days
| 3D6 days
|-
|-
| *
|
|
| *
|
|
| The Cringe
| The Cringe
| YES
| YES
Line 163: Line 241:
| 3D6 days
| 3D6 days
|-
|-
| *
|
|
| *
|
|
| The Horrors
| The Horrors
| YES
| YES
Line 170: Line 252:
| 3D6 days
| 3D6 days
|-
|-
| *
|
|
| *
|
|
| DEATH
| DEATH
| YES
| YES

Latest revision as of 21:15, 5 March 2024

Anytime you are broken by damage taken from Rot you roll on the Rot Critical Injury table. After you roll, pick the result from a row lower for each permanent Rot Point you have.

D66 Injury Lethal Time Limit Effect During Healing Healing Time
1 1 - 1 2 Hair Loss NO - Your hair and maybe even your fingernails fall out. They grow back eventually. -
1 3 - 1 4 Fainting NO - until you get 4 hours of sleep. -
1 5 - 1 6 Lesion NO - You gain a tumor, lump or scar on your skin. It is permanent. -
2 1 - 2 2 Migraine NO - You are unable to take actions D6 hours
2 3 - 2 6 Vomiting NO - You can’t keep food down. You are unable to recover damage until you heal this condition. D6 days
3 1 - 3 2 Weakness NO - You are sapped of strength, -1 to Endure D6 days
3 3 - 3 4 Trembling NO - You can't stop shaking, -1 to Move D6 days
3 5 - 3 6 Coughing NO - You have a severe cough that makes it difficult to speak, -1 to Manipulate D6 days
4 1 - 4 2 Forgetful NO - You have trouble remembering simple things, -1 to Comprehend and Know the Zone D6 days
4 3 - 4 4 Vision loss NO - You must make a Move roll anytime you want to move around D6 days
4 5 - 4 6 Fatigue & Nausea NO - You are tired and feel terrible all the time, -1 to all rolls for Strength 2D6 days
5 1 - 5 2 Blisters & Rashes NO - Your very skin is sore and burns, it hurts to just move, -1 to all rolls for Agility. 2D6 days
5 3 - 5 4 Redness & Stench NO - Your skin turns red and you smell of metal and death, -1 to all rolls for Empathy 2D6 days
5 5 - 5 6 Confused & Disoriented NO - Your mind is hazy and you can’t focus, -1 to all rolls for Wits 2D6 days
6 1 - 6 2 Internal Bleeding YES, -1 D6 hours You suffer a point of damage for every roll you make to Force, Move or Fight. 2D6 days
6 3 - 6 4 Paralysis YES D6 days You are unable to move at all, but are still conscious and can talk. 3D6 days
6 5 - 6 6 Severe Rot Poisoning YES D6 Days You gain an additional point of Permanent Rot. -
* Coma YES, -1 D6 hours You fall unconscious and don’t wake back up until fully healed. You must be supervised by someone with the Heal skill every day during your healing time or you will die. 3D6 days
* The Dance YES D6 Days You have fits and convulsions. -2 to all Strength rolls during healing time. Permanent -1 to Strength after. 3D6 days
* Consumption YES D6 Days Every breath you take hurts, you can’t stop coughing. -2 to all Agility rolls during healing time. Permanent -1 to Agility after. 3D6 days
* The Cringe YES D6 Days Your face begins to droop on one side and you find it hard to think and concentrate. -2 to Wits rolls during healing time. Permanent -1 to Wits after 3D6 days
* The Horrors YES D6 Days You suffer from delirium and paranoia. -2 to all Empathy rolls during healing time. Permanent -1 to Empathy after 3D6 days
* DEATH YES - Your organs fail, you die -