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[[File:MYZ2024.png|border|1097px]]
[[File:MYZ2024.png|border|1097px]]


In the aftermath of the apocalypse, the Ark, your home and sanctuary, is facing a dire threat. The Elder's visions foretell the emergence of a powerful artifact, hidden in the irradiated Zone. As Stalkers, your party is chosen to venture into this perilous wasteland, navigating through mutated creatures and rival factions. The fate of the Ark hangs in the balance, and only by uncovering the mysteries of the Zone can you secure a future for your people. Time is ticking, mutations are rampant, and the Zone holds secrets that could reshape what remains of civilization
It’s time to venture out. To explore the Zone, to
search for artifacts and knowledge. Build, grow the
land, seek out others, create a new civilization on the
ruins of the old one. Seek your origin. No children
are born to the People – if you do nothing, you will
perish. Maybe, one day, you will find the Eden of
legend, the Ancients’ haven from the encroaching
hellscape. That’s where salvation and truth await,
the stories say.
 
Maybe it’s all fairytales. It doesn’t matter. You
have no choice. This is the beginning.

Revision as of 09:32, 11 December 2023

It’s time to venture out. To explore the Zone, to search for artifacts and knowledge. Build, grow the land, seek out others, create a new civilization on the ruins of the old one. Seek your origin. No children are born to the People – if you do nothing, you will perish. Maybe, one day, you will find the Eden of legend, the Ancients’ haven from the encroaching hellscape. That’s where salvation and truth await, the stories say.

Maybe it’s all fairytales. It doesn’t matter. You have no choice. This is the beginning.