Rot Critical Injury: Difference between revisions
From Mutant Year Zero
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! Injury | ! Injury |
Revision as of 11:00, 15 December 2023
D66 | Injury | Lethal | Time Limit | Effect During Healing | Healing Time | |
---|---|---|---|---|---|---|
11-12 | Hair Loss | NO | - | Your hair and maybe even your fingernails fall out. They grow back eventually. | - | |
13-14 | Fainting | NO | - | until you get 4 hours of sleep. | - | |
15-16 | Lesion | NO | - | You gain a tumor, lump or scar on your skin. It is permanent. | - | |
21-22 | Migraine | NO | - | You are unable to take actions | D6 hours | |
23-24 | Vomiting | NO | - | You can’t keep food down. You are unable to recover damage until you heal this condition. | D6 days | |
25-26 | Sickly | NO | - | You become more vulnerable to disease, - 1 to all sickness rolls | 2d6 days | |
31-32 | Weakness | NO | - | You are sapped of strength, -1 to Endure | D6 days | |
33-34 | Trembling | NO | - | You can stop shaking, -1 to Move | D6 days | |
35-36 | Coughing | NO | - | You have a severe cough that makes it difficult to speak, -1 to Manipulate | D6 days | - |
41-42 | Forgetful | NO | - | You have trouble remembering simple things, -1 to Comprehend and Know the Zone | D6 days | |
43-44 | Vision loss | NO | - | You must make a Move roll anytime you want to move around | D6 days | |
45-46 | Fatigue & Nausea | NO | - | You are tired and feel terrible all the time, -1 to all rolls for Strength | 2D6 days | |
51-52 | Blisters & Rashes | NO | - | Your very skin is sore and burns, it hurts to just move, -1 to all rolls for Agility. | 2D6 days | |
53-54 | Redness & Stench | NO | - | Your skin turns red and you smell of metal and death, -1 to all rolls for Empathy | 2D6 days | |
55-56 | Confused & Disoriented | NO | - | Your mind is hazy and you can’t focus, -1 to all rolls for Wits | 2D6 days | |
61-62 | Internal Bleeding | YES, -1 | D6 hours | You suffer a point of damage for every roll you make to Force, Move or Fight. | 2D6 days | |
63-64 | Paralysis | YES | D6 days | You are unable to move at all, but are still conscious and can talk. | 3D6 days | |
65-66 | Severe Rot Poisoning | YES | D6 Days | You gain an additional point of Permanent Rot. | - | |
* | Coma | YES, -1 | D6 hours | You fall unconscious and don’t wake back up until fully healed. You must be supervised by someone with the Heal skill every day during your healing time or you will die. | 3D6 days | |
* | The Dance | YES | D6 Days | You have fits and convulsions. -2 to all Strength rolls during healing time. Permanent -1 to Strength after. | 3D6 days | |
* | Consumption | YES | D6 Days | Every breath you take hurts, you can’t stop coughing. -2 to all Agility rolls during healing time. Permanent -1 to Agility after. | 3D6 days | |
* | The Cringe | YES | D6 Days | Your face begins to droop on one side and you find it hard to think and concentrate. -2 to Wits rolls during healing time. Permanent -1 to Wits after | 3D6 days | |
* | The Horrors | YES | D6 Days | You suffer from delirium and paranoia. -2 to all Empathy rolls during healing time. Permanent -1 to Empathy after | 3D6 days | |
* | DEATH | YES | - | Your organs fail, you die | - |