Lincoln: Difference between revisions

From Mutant Year Zero
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|Heal=
|Heal=
|SpecialistSkill1=Intimidate
|SpecialistSkill1=Intimidate
|SpecialistSkill1Attr=STR
|SpecialistSkill1Attr=Strength
|SpecialistSkill1Level=3
|SpecialistSkill1Level=3
|SpecialistSkill2=Command
|SpecialistSkill2=Command
|SpecialistSkill2Attr=STR
|SpecialistSkill2Attr=Strength
|SpecialistSkill2Level=3
|SpecialistSkill2Level=3



Revision as of 12:59, 11 December 2023

ATTRIBUTES
Strength 5 Damage     
Agility 3 Fatigue   
Wits 4 Confusion    
Empathy 2 Doubt  
CONDITIONS
Starving Dehydrated
Sleepless Hypothermic
Critical injuries:
SKILLS
Endure (Strength) 5 2
Force (Strength) 5 2
Fight (Strength) 5 2
Sneak (Agility) 3
Move (Agility) 3 1
Shoot (Agility) 3
Scout (Wits) 4
Comprehend (Wits) 4
Know The Zone (Wits) 4
Sense Emotion (Empathy) 2
Manipulate (Empathy) 2
Heal (Empathy) 2
Intimidate (Strength) 5 3
Command (Strength) 5 3
ROT POINTS
(no max)
                           
EXPERIENCE POINTS
(1 per session, arc bonus)
                           
DICE RESULTS
1 Mutant (Push) 1 Break (Push) 6 6 6 Succes
PERSONAL
Player: Mark
Role: Enforcer or Boss
Face: Full grey bears, scars
Body: Tall and very muscular
Clothing: Black leather jacker
Combat boots
GEAR
1
2
3
4
5
6
7
8
9
10
Tiny:
Bullets:
WEAPONS Dice Dmg Range
Barded-wire baseball bat  
"Sarah's Embrace"
 
 
RELATIONSHIPS
I hate:  
I need to protect:  
My big dream:
APPEARANCE
TALENTS
MEAN STREAK  
RACKETEER  
 
 
 
 
 
 
MUTATIONS
 
 
 
 
MUTATION POINTS
(1 per session/log, max 10)
                           
ARMOR Rating
   
MY DEN
Description:  
Gear Stashed:




Background