Lincoln: Difference between revisions

From Mutant Year Zero
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|####Weapons####
|####Weapons####
|Weapon1=Barded-wire baseball bat
|Weapon1=Barbedwire baseball bat
|Weapon1Bonus=+2
|Weapon1Bonus=+2
|Weapon1Damage=2
|Weapon1Damage=2

Revision as of 11:15, 12 December 2023

ATTRIBUTES
Strength 5 Damage     
Agility 4 Fatigue    
Wits 3 Confusion   
Empathy 2 Doubt  
CONDITIONS
Starving Dehydrated
Sleepless Hypothermic
Critical injuries:
SKILLS
Endure (Strength) 5
Force (Strength) 5 2
Fight (Strength) 5 2
Sneak (Agility) 4
Move (Agility) 4
Shoot (Agility) 4
Scout (Wits) 3
Comprehend (Wits) 3
Know The Zone (Wits) 3
Sense Emotion (Empathy) 2
Manipulate (Empathy) 2 4
Heal (Empathy) 2
Intimidate (Strength) 5 2
   
ROT POINTS
(no max)
                           
EXPERIENCE POINTS
(1 per session, arc bonus)
                           
DICE RESULTS
1 Mutant (Push) 1 Break (Push) 6 6 6 Succes
PERSONAL
Player: Mark
Role: Enforcer
Face: Full grey bears, scars
Body: Tall and very muscular
Clothing: Black leather jacker
Combat boots
GEAR
1
2
3
4
5
6
7
8
9
10
Tiny:
Bullets:
WEAPONS Dice Dmg Range
Barbedwire baseball bat   +2 2
"Sarah's Embrace"
 
 
RELATIONSHIPS
I hate:  
I need to protect:  
My big dream:
APPEARANCE
TALENTS
Mean Streak  
 
 
 
 
 
 
 
MUTATIONS
 
 
 
 
MUTATION POINTS
(1 per session/log, max 10)
                           
ARMOR Rating
   
MY DEN
Description:  
Gear Stashed:




Background