Rulings & Reminders

From Mutant Year Zero
Revision as of 13:04, 18 February 2024 by Jake (talk | contribs) (Created page with "== Rulings == === Progress === * Experience: 1 XP / session (regardless of attendance) * Mutation Points: ** 1 MP per session automatically ** Written log in time for next session: 1 MP ** Good role-playing: maximum of 1 MP per session * Progress Ark’s projects: once per 2 sessions * Session body count: once per 2 sessions Rot, Grub and Water rations are tracked in the morning. === Mutations === '''Corpse-Eater:''' Eating a Zone-Ghoul grants 1.5 ration of Grub (inst...")
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Rulings

Progress

  • Experience: 1 XP / session (regardless of attendance)
  • Mutation Points:
    • 1 MP per session automatically
    • Written log in time for next session: 1 MP
    • Good role-playing: maximum of 1 MP per session
  • Progress Ark’s projects: once per 2 sessions
  • Session body count: once per 2 sessions

Rot, Grub and Water rations are tracked in the morning.

Mutations

Corpse-Eater: Eating a Zone-Ghoul grants 1.5 ration of Grub (instead of 2 for a normal human/mutant)

Combat

Putting something down usually doesn’t take an action or maneuver, unless you need to take special care.

Reminders and world-building

  • “The Zone map has a square grid. Every square is called a sector, and is roughly one mile wide.” (p.97)
  • All of the People are roughly in the range of 18-30 years old. (As far as they know, since there’s no real reckoning of years.)
  • The Ark’s home sector is the area where a bunch of the People, even non-Stalkers, have explored.
  • The immediate area around the Ark had a lot of buildings. Most of them are severely dilapidated or deteriorated into ruins, barely recognisable as buildings.
  • There are about 8 other dog handlers in the Ark
  • Dogs: “If there’s something the Ark is not in short supply of, it’s wild mutts.” (p.34)
  • Zone Cook: Before Octavia, there were no Zone Cooks in the Ark.