Technology

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Revision as of 10:35, 25 March 2024 by Xavier (talk | contribs) (Created page with "The most important use of the Technology DEV rating is to help the People to understand how artifacts are used. *'''0–9:''' Apart from Gearheads, none of the People really understand technology at all. What little the Elder has taught them has largely been forgotten. Most artifacts are incomprehensible riddles. *'''10–19:''' The People have achieved a basic technical knowledge by collecting artifacts from the Zone and studying them. Simple constructions, such a mill...")
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The most important use of the Technology DEV rating is to help the People to understand how artifacts are used.

  • 0–9: Apart from Gearheads, none of the People really understand technology at all. What little the Elder has taught them has largely been forgotten. Most artifacts are incomprehensible riddles.
  • 10–19: The People have achieved a basic technical knowledge by collecting artifacts from the Zone and studying them. Simple constructions, such a mill or a distillery, can be built.
  • 20–29: The People master the basics of mechanical construction, and have most like built a workshop. They can build new roads in the Zone and can create more advanced machines, such as a printing press.
  • 30–39: The People are on the brink of a technological revolution, and can recreate some of the miracles of the Old Age: the steam engine, the heliograph, electric lights and breech-loaded guns.