|Name: ||Nickles (Husky, Riding Dog)|
|Hit Dice: ||2d8+4 (13 hp)|
|Speed: ||40 ft. (8 squares)|
|Armor Class: ||20 (+2 Dex, +4 natural, +4 armor), touch 12, flat-footed 18|
|Base Attack/Grapple: ||+1/+3|
|Attack: ||Bite +3 melee (1d6+3)|
|Full Attack: ||Bite +3 melee (1d6+3)|
|Space/Reach: ||5 ft./5 ft.|
|Special Attacks: ||—|
|Special Qualities: ||Low-light vision, scent|
|Saves: ||Fort +5, Ref +5, Will +1|
|Abilities: ||Str 15, Dex 15, Con 15, Int 2, Wis 12, Cha 6|
|Skills: ||Jump +6, Listen +5, Spot +5, Swim -1, Survival +1*|
|Feats: ||Alertness, Track|
|Environment: ||Temperate plains|
|Equipment:||Chain shirt barding, Kaineshi's Saddle (gives rider +5 ride check)|
Carrying Capacity: A light load for a riding dog is up to 100 pounds; a medium load, 101-200 pounds; and a heavy load, 201-300 pounds. A riding dog can drag 1,500 pounds.
Combat: If trained for war, these animals can make trip attacks just as wolves do (see the Wolf entry). A riding dog can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds on a Ride check.
Skills: Riding dogs have a +4 racial bonus on Jump checks. *Riding dogs have a +4 racial bonus on Survival checks when tracking by scent.