Folwick NacklenottinXavier
Warmg10Gnome, RockNeutral GoodGarl Glittergold
CLASS RACE ALIGNMENT DEITY
10Small130Male3' 4"42 lbs.Dark blueWhite
LEVELSIZEAGEGENDERHEIGHTWEIGHTEYESHAIR
47,70055,0007,300
Current XPXP for Next LevelXP RemainingIn Game XP Gained
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
8-1

DEX
14+2

CON
16+3

INT
14+2

WIS
11+0

CHA
23+6


TOTAL WOUNDS/CURRENT HP SUBDUAL DAMAGE DAMAGE REDUCTION HIT DIE TYPE SPEED
HP71


10d620
AC232114=10+6+3+2+1+0+1
10


0
TOTALFLAT
FOOTED
TOUCH
AC
BASEARMOR BONUSSHIELD BONUSDEX BONUSSIZE BONUSNATURAL ARMORMISC BONUSMISS CHANCESPELL FAILURE %ARMOR CHECKMAX DEXSPELL RESIST.

INITIATIVE
+ 2=2+0
TOTALDEX MODMISC MOD
BASE ATTACK BONUS
+5
SAVING THROWS TOTALBASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Con
6=3+3+0
+0
+
Reflex
Dex
5=3+2+0
+0
+
Will
Wis
7=7+0+0
+0
+
TOTAL BASE
ATTACK BONUS
ABILITY
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+5=5+-1
+1
+0
+
RANGED
ATTACK BONUS
+8=5
+2
+1
+0
+
Grapple
MODIFIER
+0=5+-1
+-4
+0
+

Dagger, MasterworkTOTAL ATTACK BONUSDAMAGECRITICAL
+6
1d3-1
19-20/x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
10 ft.
1 lb.
Piercing/Slashing
Small


ShortspearTOTAL ATTACK BONUSDAMAGECRITICAL
+5
1d4-1
x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
20 ft.
2 lbs.
Piercing
Small


DaggerTOTAL ATTACK BONUSDAMAGECRITICAL
+5
1d3-1
19-20/x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
10 ft.
1 lb.
Piercing/Slashing
Small


+2 Mithral Chain shirtTYPEARMOR BONUSMAX DEX BONUS
Light
+6
6
CHECK PENALTYSPELL FAILURESPEEDWEIGHTSPECIAL PROPERTIES
0
10%
20 ft.
6 lbs.


+2 Mithral Shield, light steel
ARMOR BONUSWEIGHTCHECK PENALTYSPELL FAILURE
+3
2 lbs.
0
0%
SPECIAL PROPERTIES



SKILLSMax
Ranks
13/ 6.5


SKILL NAMEKEY
ABILITY
TOTALL
RANKS
ABILITY
MOD

MISC
MOD
n
AppraiseInt
2=
+2
+
n
Balance*Dex
2=
+2
+
n
BluffCha
6=
+6
+
n
Climb*Str
-1=
+-1
+
n
ConcentrationCon
16=13+3
+
n
Control ShapeWis
0=
+0
+
n
Craft (__________)Int
0=
+2
+-2
n
Craft (Alchemy)Int
2=
+2
+
n
DiplomacyCha
6=
+6
+
n
DisguiseCha
6=
+6
+
n
Escape Artist*Dex
2=
+2
+
n
ForgeryInt
2=
+2
+
n
Gather InformationCha
6=
+6
+

Handle AnimalCha
7=1+6
+
n
HealWis
0=
+0
+
n
Hide*Dex
6=
+2
+4
n
IntimidateCha
6=
+6
+
n
Jump*Str
-7=
+-1
+-6

Knowledge (Arcana)Int
12=10+2
+

Knowledge (History)Int
8=6+2
+
n
ListenWis
2=
+0
+2
n
Literacy
0=
+0
+
n
Move Silently*Dex
2=
+2
+
n
Perform ()Cha
6=
+6
+
n
Perform ()Cha
6=
+6
+
n
Perform ()Cha
6=
+6
+
n
Perform ()Cha
6=
+6
+
n
Perform ()Cha
6=
+6
+
n
Perform ()Cha
6=
+6
+
n
Perform ()Cha
6=
+6
+
n
Perform ()Cha
6=
+6
+
n
Perform ()Cha
6=
+6
+
n
RideDex
5=3+2
+
n
SearchInt
2=
+2
+
n
Sense MotiveWis
0=
+0
+

SpellcraftInt
17=13+2
+2
n
SpotWis
0=
+0
+
n
SurvivalWis
0=
+0
+
n
Swim*Str
-1=
+-1
+

Use Magic DeviceCha
7=1+6
+
n
Use RopeDex
2=
+2
+
Skills marked with n can be used untrained.
* armor check penalty, if any, applies.
** Double armor penalty

EQUIPMENT
ITEM QTY COST (ea.) WT. (lbs) ITEM QTY COST (ea.) WT. (lbs)
+2 Mithral Chain shirt
15250 gp6.25
Kaineshi`s saddle
1500 gp(10.00)
+2 Mithral Shield, light steel
15159 gp1.50
Potion of Cure Light wounds
250 gp0.00
Belt of Stamina +1
11000 gp0.00
Potion of Cure moderate Wounds
1300 gp0.00
Brooch of Continual Flame
150 gp0.00
Potion of Expeditious Retreat
250 gp0.00
Chain shirt, Barding
1200 gp(25.00)
Potion of Invisibility
1300 gp0.00
Cloak of Charisma +2
14000 gp1.00
Potion of Jump
250 gp0.00
Coin: gp (172)
1172 gp(3.44)
Potion of Reduce Person
150 gp0.00
Coin: sp (15)
115 sp(0.30)
Ring of Protection +1
12000 gp0.00
Dagger
12 gp(0.50)
Rations, trail (per day)
35 sp(1.50)
Dagger, Masterwork
1302 gp0.50
Safewing Emblem
1250 gp1.00
Dehydrated food (4)
18 gp(1.00)
Shortspear
11 gp(1.50)
Dog, riding
1150 gp(0.00)
Traveler`s outfit
11 gp2.50
Flint and steel
11 gp0.00
Waterskin (full)
11 gp(2.00)
Gloves of Dexterity +1
11000 gp0.00



1 - 19 lbs. 20 - 39 lbs. 40 - 60 lbs.
LIGHT LOADMEDIUM LOADHEAVY LOAD
TOTAL WEIGHT CARRIED 12.75 lbs.

MONEY
CP -
SP - 15
GP - 172
PP -
Misc -
LANGUAGES
Dwarven, Gnome, Goblin, Common

Cloak of Charisma +2
Armor
WEIGHT
+2
1 lb.
SPECIAL PROPERTIES
This cloak grants a +2 enhancement bonus to Cha (DMG253).

Belt of Stamina +1
Armor
WEIGHT
+1
0 lbs.
SPECIAL PROPERTIES
This item grants a +1 enhancement bonus to Con (DMG246).

Gloves of Dexterity +1
Armor
WEIGHT
+1
0 lbs.
SPECIAL PROPERTIES
These gloves grant a +1 enhancement bonus to Dex (DMG257).

Ring of Protection +1
Deflection
WEIGHT
+1
0 lbs.
SPECIAL PROPERTIES
The wearer receives a +1 deflection bonus to AC (DMG232).

Safewing Emblem

WEIGHT

1 lb.
SPECIAL PROPERTIES
If the owner falls at least 5 feet, the emblem becomes a set of feathery wings that allow her to use a feather fall for 180ft (RotW173)

Brooch of Continual Flame

WEIGHT

0 lbs.
SPECIAL PROPERTIES
A flame that creates no heat comes forth from this brooch. It gives light as a torch.

FEATS
Combat Casting
Extra Edge
Armor Proficiency: medium
Battle Casting
Simple Weapon Proficiency
Shield Proficiency
Extra Spell
Armor Proficiency: light
SPECIAL ABILITIES
Gnome, Rock Racial Features
+2 bonus for saves against illusions
Spell Like Ability - If Charisma is over 10 - 1/day: Dancing Lights, Ghost Sound, Prestidigitation
Spell Like Ability: 1/day Speak with Animals (Burrowing mammal only, 1 minute)
Special Attacks
Spell-like Abilities Speak with Animals 3 1 Dancing Lights 1 1 Ghost Sound 1 1 Prestidigitation 1 1
Special Qualities
+1 Attack vs. Kobolds and Goblinoids
+4 Dodge Bonus to AC vs. Giants
Low-light Vision (Ex)
Weapon Familiarity (Ex)
Warmage Class Features
Advanced Learning
Armored Mage (light)
Armored Mage (medium)
Spells
Sudden Empower
Sudden Enlarge
Warmage edge


Folwick Nacklenottin's Warmage Spells
Level:0123456789
Known:000000--------
Per Day:688764--------

PREPSPELL NAMEDCSAVECAST TIME DURATIONRANGE

Miscellaneous Notes
Name: Nickles (Husky, Riding Dog)
Hit Dice: 2d8+4 (13 hp)
Initiative: +2
Speed: 40 ft. (8 squares)
Armor Class: 20 (+2 Dex, +4 natural, +4 armor), touch 12, flat-footed 18
Base Attack/Grapple: +1/+3
Attack: Bite +3 melee (1d6+3)
Full Attack: Bite +3 melee (1d6+3)
Space/Reach: 5 ft./5 ft.
Special Attacks:
Special Qualities: Low-light vision, scent
Saves: Fort +5, Ref +5, Will +1
Abilities: Str 15, Dex 15, Con 15, Int 2, Wis 12, Cha 6
Skills: Jump +6, Listen +5, Spot +5, Swim -1, Survival +1*
Feats: Alertness, Track
Environment: Temperate plains
Equipment:Chain shirt barding, Kaineshi's Saddle (gives rider +5 ride check)

Carrying Capacity: A light load for a riding dog is up to 100 pounds; a medium load, 101-200 pounds; and a heavy load, 201-300 pounds. A riding dog can drag 1,500 pounds.

Combat: If trained for war, these animals can make trip attacks just as wolves do (see the Wolf entry). A riding dog can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds on a Ride check.

Skills: Riding dogs have a +4 racial bonus on Jump checks. *Riding dogs have a +4 racial bonus on Survival checks when tracking by scent.


Sources loaded for the creation of Folwick Nacklenottin:
Players Handbook v35e
Dungeon Masters Guide v35e
Monster Manual v35e
Core eTools Data
CMP Bonus Data
User-Created Material
Complete Arcane
Arms & Equipment Guide v35e
Races of the Wild
Expanded Psionics Handbook