Name: | Nickles (Husky, Riding Dog) | Hit Dice: | 2d8+4 (13 hp) | Initiative: | +2 | Speed: | 40 ft. (8 squares) | Armor Class: | 20 (+2 Dex, +4 natural, +4 armor), touch 12, flat-footed 18 | Base Attack/Grapple: | +1/+3 | Attack: | Bite +3 melee (1d6+3) | Full Attack: | Bite +3 melee (1d6+3) | Space/Reach: | 5 ft./5 ft. | Special Attacks: | — | Special Qualities: | Low-light vision, scent | Saves: | Fort +5, Ref +5, Will +1 | Abilities: | Str 15, Dex 15, Con 15, Int 2, Wis 12, Cha 6 | Skills: | Jump +6, Listen +5, Spot +5, Swim -1, Survival +1* | Feats: | Alertness, Track | Environment: | Temperate plains | Equipment: | Chain shirt barding, Kaineshi's Saddle (gives rider +5 ride check) |
Carrying Capacity: A light load for a riding dog is up to 100 pounds; a medium load, 101-200 pounds; and a heavy load, 201-300 pounds. A riding dog can drag 1,500 pounds. Combat: If trained for war, these animals can make trip attacks just as wolves do (see the Wolf entry). A riding dog can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds on a Ride check. Skills: Riding dogs have a +4 racial bonus on Jump checks. *Riding dogs have a +4 racial bonus on Survival checks when tracking by scent. |