ABILITY NAME |
ABILITY SCORE |
ABILITY MODIFIER |
TEMPORARY SCORE |
TEMPORARY MODIFIER |
STR Strength |
13 |
+1 |
13 |
+1 |
DEX Dexterity |
15 |
+2 |
15 |
+2 |
CON Constitution |
15 |
+2 |
15 |
+2 |
INT Intelligence |
2 |
-4 |
2 |
-4 |
WIS Wisdom |
12 |
+1 |
12 |
+1 |
CHA Charisma |
6 |
-2 |
6 |
-2 |
|
| | | WOUNDS/CURRENT HP | | SUBDUAL DAMAGE | | DAMAGE REDUCTION | | SPEED | HP Hit Points | 14 |
|
|
|
|
| |
| Walk 50 ft.
|
AC
Armour Class |
14 |
: |
12 |
: |
12 |
= |
10 |
+ |
0 |
+ |
0 |
+ |
2 |
+ |
0 |
+ |
2 |
+ |
0 |
|
|
|
0 |
|
+0 |
|
|
|
0 |
|
|
|
TOTAL |
|
FLAT |
|
TOUCH |
|
BASE |
|
ARMOR BONUS |
|
SHIELD BONUS |
|
STAT BONUS |
|
SIZE BONUS |
|
NATURAL ARMOR |
|
MISC BONUS |
|
MISS CHANCE |
|
ARCANE FAILURE |
|
ARMOR CHECK |
|
MAX DEX |
|
SPELL RESIST. |
|
TEMP |
|
INITIATIVE Modifier |
+2 |
= |
+2 |
+ |
+0 |
|
|
TOTAL |
|
DEX |
|
MISC |
|
|
SKILLS |
|
|
MAX RANKS |
5/2.5 |
SKILL NAME |
ABILITY |
SKILL MODIFIER |
ABILITY MODIFIER |
RANKS |
MISC MODIFIER |
◆ |
Appraise |
INT |
-4 |
= |
-4
|
+ |
0.0
|
+ |
0
|
◆ |
Balance |
DEX |
2 |
= |
2
|
+ |
0.0
|
+ |
0
|
◆ |
Bluff |
CHA |
-2 |
= |
-2
|
+ |
0.0
|
+ |
0
|
◆ |
Climb |
STR |
1 |
= |
1
|
+ |
0.0
|
+ |
0
|
◆ |
Concentration |
CON |
2 |
= |
2
|
+ |
0.0
|
+ |
0
|
◆ |
Craft (Untrained) |
INT |
-4 |
= |
-4
|
+ |
0.0
|
+ |
0
|
◆ |
Diplomacy |
CHA |
-2 |
= |
-2
|
+ |
0.0
|
+ |
0
|
◆ |
Disguise |
CHA |
-2 |
= |
-2
|
+ |
0.0
|
+ |
0
|
◆ |
Escape Artist |
DEX |
2 |
= |
2
|
+ |
0.0
|
+ |
0
|
◆ |
Forgery |
INT |
-4 |
= |
-4
|
+ |
0.0
|
+ |
0
|
◆ |
Gather Information |
CHA |
-2 |
= |
-2
|
+ |
0.0
|
+ |
0
|
◆ |
Heal |
WIS |
1 |
= |
1
|
+ |
0.0
|
+ |
0
|
◆ |
Hide |
DEX |
3 |
= |
2
|
+ |
1.0
|
+ |
0
|
◆ |
Intimidate |
CHA |
-2 |
= |
-2
|
+ |
0.0
|
+ |
0
|
◆ |
Jump |
STR |
9 |
= |
1
|
+ |
0.0
|
+ |
8
|
◆ |
Listen |
WIS |
6 |
= |
1
|
+ |
5.0
|
+ |
0
|
◆ |
Move Silently |
DEX |
4 |
= |
2
|
+ |
2.0
|
+ |
0
|
◆ |
Ride |
DEX |
2 |
= |
2
|
+ |
0.0
|
+ |
0
|
◆ |
Search |
INT |
-4 |
= |
-4
|
+ |
0.0
|
+ |
0
|
◆ |
Sense Motive |
WIS |
1 |
= |
1
|
+ |
0.0
|
+ |
0
|
◆ |
Spot |
WIS |
4 |
= |
1
|
+ |
3.0
|
+ |
0
|
◆ |
Survival |
WIS |
1 |
= |
1
|
+ |
0.0
|
+ |
0
|
◆ |
Swim |
STR |
1 |
= |
1
|
+ |
0.0
|
+ |
0
|
◆ |
Use Rope |
DEX |
2 |
= |
2
|
+ |
0.0
|
+ |
0
|
◆= Useable Untrained
|
SAVING THROWS |
TOTAL |
|
BASE |
|
ABILITY |
|
MAGIC |
|
EPIC |
|
MISC |
|
TEMPORARY |
CONDITIONAL MODIFIERS |
Fortitude
Constitution |
+5 |
= |
+3 |
+ |
+2 |
+ |
+0
|
+ |
+0
|
+ |
+0
|
+ |
|
Reflex
Dexterity |
+5 |
= |
+3 |
+ |
+2 |
+ |
+0
|
+ |
+0
|
+ |
+0
|
+ |
|
Will
Wisdom |
+1 |
= |
+0 |
+ |
+1 |
+ |
+0
|
+ |
+0
|
+ |
+0
|
+ |
|
|
TOTAL |
|
BASE ATTACK |
|
STAT |
|
SIZE |
|
EPIC |
|
MISC |
|
TEMP |
MELEE ATTACK BONUS |
+2 |
= |
+1
|
+ |
+1 |
+ |
+0
|
+ |
+0
|
+ |
+0
|
+ |
|
RANGED ATTACK BONUS |
+3 |
= |
+1
|
+ |
+2 |
+ |
+0
|
+ |
+0
|
+ |
+0
|
+ |
|
GRAPPLE ATTACK BONUS |
+2 |
= |
+1
|
+ |
+1 |
+ |
+0
|
+ |
+0
|
+ |
+0
|
+ |
|
|
UNARMED |
TOTAL ATTACK BONUS |
DAMAGE |
CRITICAL |
-2
|
1d3+1
|
20/x2
|
Bite
| TOTAL ATTACK BONUS | DAMAGE | CRITICAL | +2
| 1d6+1
| 20/x2
| HAND | RANGE | TYPE | SIZE | SPECIAL PROPERTIES | Carried
| 0 ft.
| BPS
| M
|
|
| HAND | TYPE | SIZE | CRITICAL |
|
|
| /x
| | 1H-P | 1H-O | 2H | 2W-P-(OH) | 2W-P-(OL) | 2W-OH | Bonus |
|
|
|
|
|
| Dam |
|
|
|
|
|
| Special Properties |
|
| HAND | TYPE | SIZE | CRITICAL |
|
|
| /x
| | 1H-P | 1H-O | 2H | 2W-P-(OH) | 2W-P-(OL) | 2W-OH | Bonus |
|
|
|
|
|
| Dam |
|
|
|
|
|
| Special Properties |
|
1H-P: One handed, primary hand. 1H-O: One handed, off hand. 2H: Two handed. 2W-P-(OH): 2 weapons, primary hand (off hand weapon is heavy). 2W-P-(OL): 2 weapons, primary hand (off hand weapon is light). 2W-OH:2 weapons, off hand. |
|