Nobody: Difference between revisions
From The Orc War
(Created page with "{{CharacterSheet |### NOTE: The parameters here are case-sensitive #### |### NOTE: Printing is tested with Chrome and "Minimum marges" #### !### TODO on levelup: !### - update level, check features gained, adjust underscores in spell lists, adjust spell slots circles !### - if prof bonus increase: adjust hunters mark/luck points circles |### (Tracking Temporary Effects) #### |CurrentHp = |TempHp = 9 |HitDiceSpend = |### 13x log, 1x bonus xp |Xp...") |
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|#### CHARACTER #### | |#### CHARACTER #### | ||
|Player =Xavier | |Player =Xavier | ||
|Name = | |Name =Nobody | ||
|Background =Wayfarer | |Background =Wayfarer | ||
|Class =Ranger 5 / Rogue 1 | |Class =Ranger 5 / Rogue 1 |
Revision as of 12:40, 29 August 2025
CHARACTER | |||
---|---|---|---|
Name | Nobody | 6 LEVEL
| |
Player | Xavier | ||
Class | Ranger 5 / Rogue 1 | ||
Kin | {{{Kin}}} | ||
Description | {{{Description}}} |
One Unique Thing |
---|
to be determined |
BACKGROUNDS | BONUS |
---|---|
+ | |
Skill Check = 6 + Ability Modifier + Background |
ICON RELATIONSHIPS | TYPE | GAINED | USED |
---|---|---|---|
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FEATS |
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Lucky You gain the following benefits.
Luck Points:
|
Sharpshooter You gain the following benefits.
|
APPEARANCE |
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Ashira is a slender chthonic tiefling, around 5 feet tall. Her skin is a cool grey with a faint blueish tint. She has piercing yellow eyes, dark purple hair and two dark grey horns. She never smiles, her expression always distant, as if lost in thought. Her attire is practical and muted, favoring dark cloaks, giving her an aura of mystery. |
ABILITY SCORES | |||||
---|---|---|---|---|---|
-1
8
|
+4
18
|
+1
12
| |||
STRENGTH | DEXTERITY | CONSTITUTION | |||
+3
16
|
-1
8
|
+1
13
| |||
WISDOM | INTELLIGENCE | CHARISMA |
Defenses & Initiative | ||
---|---|---|
7 PHYSICALDEFENSE |
9 ARMOR CLASS+10 INITIATIVE
|
7 MENTALDEFENSE |
WEAPON | ATTACK | HIT DAMAGE | MISS |
---|---|---|---|
+6 | 60+0 (avg 3) | 0 | |
+6 | 60+0 (avg 3) | 0 | |
CLASS FEATURES |
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Spellcasting🍃
|
Favored Enemy🎯 You always have the Hunter's Mark spell prepared. You can cast it a number of time equal to your proficiency bonus without expending a spell slot, and you regain all expended uses of this ability when you finish a Long Rest.
Hunter's Mark:
|
Weapon Mastery You can use the mastery properties of two kinds of weapons of your choice. Whenever you finish a Long Rest, you can change the kinds of weapons you choose. Also 2 from Rogue🗡️.
Shortbow, Shortsword, Dagger, Longbow
|
Deft Explorer Expertise in 1 skill, 2 languages of your choice.
Stealth, Thieves' Cant, Sylvan
|
Fighting Style Archery (+2 attack with Ranged weapons) |
Extra Attack Attack twice when taking Attack action |
Sneak Attack🗡️ Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack roll if you have Advantage on the roll and the attack uses a Finesse or a Ranged weapon.
You don't need Advantage on the attack roll if at least one of your allies is within 5 feet of the target, the ally doesn't have the Incapacitated condition, and you don't have Disadvantage on the attack roll. |
EQUIPMENT PROFICIENCIES & TRAINING |
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Armor Training Light and Medium armor and Shields |
Weapons Simple and Martial weapons |
Tools Thieves' Tools |
LANGUAGES |
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Common, Elvish, Dwarvish, Thieves' Cant, Sylvan, Infernal |
CURSES |
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Can't tie or untie a nonmagical rope |
APPEARANCE |
---|
Hitpoints & Recoveries | |||||
---|---|---|---|---|---|
4 STAGG.
|
8 MAX HP
|
-4 DEAD
|
|||
CURRENT HP
|
4 AVG 60+1 RECOVERY DICE
| ||||
TEMP HP
9 |
💀💀💀💀💀 |
CONDITION / EFFECT / ONGOING DMG | SAVE |
---|---|
FEY WANDERER |
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Dreadful Strikes When you hit a creature with a weapon, you can deal an extra 1d4 Psychic damage to the target, which can take this extra damage only once per turn. |
Fey Wanderer Spells🦋
|
Feywild Gift |
Otherworldly Glamour Whenever you make a Charisma check, you gain a bonus to the check equal to your Wisdom modifier. You also gain proficiency in one of these skills of your choice: |
SPECIES TRAITS |
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Darkvision You have Darkvision with a range of 60 feet. |
Fiendish Legacy👿 You are the recipient of the Chthonic legacy that grants you supernatural abilities:
False Life:
Ray of Enfeeblement:
|
Otherworldly Presence You know the Thaumaturgy cantrip. |
EQUIPMENT |
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|
Coins: 56 GP / 10 SP / 8 CP |
Chill Touch |
---|
Necromancy Cantrip |
Action |
Touch V, S
|
Thaumaturgy |
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Transmutation Cantrip |
Action |
30 feet V
|
False Life |
---|
Necromancy |
Action |
Self V, S, M
|
Ray of Enfeeblement |
---|
Necromancy |
Action |
60 feet V, S
|
Hail of Thorns |
---|
Conjuration |
Bonus Action |
Self V
|
Ensnaring Strike |
---|
Conjuration |
Bonus Action |
Self V
|
Goodberry |
---|
Conjuration |
Action |
Self V, S, M
|
Pass without Trace |
---|
Abjuration |
Action |
Self V, S, M
|
Silence |
---|
Illusion (ritual) |
Action |
120 feet V, S
|
Spike Growth |
---|
Transmutation |
Action |
150 feet V, S, M
|
Hunter's Mark |
---|
Divination |
Bonus Action |
90 feet V
|
Charm Person |
---|
Enchantment |
Action |
30 feet V, S
|
Misty Step |
---|
Conjuration |
Bonus Action |
Self V
|
Complete Spell List |
---|
Shows all available spells for ranger per spell level. Can switch 1 spell each long rest. |
Level 1 Alarm / Animal Friendship / Cure Wounds / Detect Magic / Detect Poison and Disease / Ensnaring Strike* / Entangle / Fog Cloud / Goodberry* / Hail of Thorns* / Jump / Longstrider / Speak with Animals |
Level 2 Aid / Animal Messenger / Barkskin / Beast Sense / Cordon of Arrows / Darkvision / Enhance Ability / Find Traps / Gust of Wind / Lesser Restoration / Locate Animals or Plants / Locate Object / Magic Weapon / Pass without Trace* / Protection from Poison / Silence* / Spike Growth* / Summon Beast |
Background
Nothing