Nobody
From The Orc War
CHARACTER | |||
---|---|---|---|
Name | Nobody | 3 LEVEL
| |
Player | Unknown | ||
Class | Nothing | ||
Kin | Humanoid | ||
Description | Whatever you think this is, it's nothing. Or is it, i don't know. |
One Unique Thing |
---|
Nobody remembers me |
BACKGROUNDS | BONUS |
---|---|
+ | |
Skill Check = 3 + Ability Modifier + Background |
ICON RELATIONSHIPS | TYPE | GAINED | USED |
---|---|---|---|
Expression error: Unexpected > operator.Expression error: Unexpected > operator.Expression error: Unexpected > operator.Expression error: Unexpected > operator.Expression error: Unexpected > operator.Expression error: Unexpected > operator.Expression error: Unexpected > operator.Expression error: Unexpected > operator.Expression error: Unexpected > operator.Expression error: Unexpected > operator. | Expression error: Unexpected > operator.Expression error: Unexpected > operator.Expression error: Unexpected > operator.Expression error: Unexpected > operator.Expression error: Unexpected > operator.Expression error: Unexpected > operator.Expression error: Unexpected > operator.Expression error: Unexpected > operator.Expression error: Unexpected > operator.Expression error: Unexpected > operator. |
TALENTS |
---|
Bastion I'm Bastion |
Bold +1 vs enemies not engaged with allies. +1 vs demon/devil/dragon/undead (type chosen at start of arc) |
Undainted Roll saves at start instead of end of turn |
BACKGROUNDS |
---|
There is no background +4 |
Former Somebody +3 |
Anybody +1 |
ICON RELATIONSHIPS |
---|
Prince of Shadows 2 |
Priestess 1 |
Ray of Frost (and Fire) |
---|
“It’s a rush of frigid air. Moisture in the air turns to snow, and a sudden frost freezes the sap at the end of the icewind.” Ranged spell ◆ At-Will Target: One nearby or far-away enemy Attack: Intelligence + Level vs. PD Hit: 9 (2d8) cold damage Miss: Damage equal to your level. |
Ray of Frost (and Fire) |
---|
Ranged spell |
At-Will |
One nearby or far-away enemy Attack: Intelligence + Level vs. PD
Hit: 9 (2d8) cold damage Miss: Damage equal to your level |
Ray of Frost (and Fire) |
---|
It’s a rush of frigid air. Moisture in the air turns to snow, and a sudden frost freezes the sap at the end of the icewind. |
Ranged spell ◆ At-Will |
Target: One nearby or far-away enemy Attack: Intelligence + Level vs. PD HH:123
|
FEATS |
---|
Feat1 shortsummary |
Feat2 shortsummary |
APPEARANCE |
---|
Ashira is a slender chthonic tiefling, around 5 feet tall. Her skin is a cool grey with a faint blueish tint. She has piercing yellow eyes, dark purple hair and two dark grey horns. She never smiles, her expression always distant, as if lost in thought. Her attire is practical and muted, favoring dark cloaks, giving her an aura of mystery. |
ABILITY SCORES | |||||
---|---|---|---|---|---|
-1
8
|
+4
18
|
+1
12
| |||
STRENGTH | DEXTERITY | CONSTITUTION | |||
+3
16
|
-1
8
|
+1
13
| |||
WISDOM | INTELLIGENCE | CHARISMA |
Defenses & Initiative | ||
---|---|---|
16 PHYSICALDEFENSE |
22 ARMOR CLASS+7 INITIATIVE
|
16 MENTALDEFENSE |
WEAPON | ATTACK | HIT DAMAGE | MISS |
---|---|---|---|
Scimitar | +3 | 3d8+0 (avg 14) | 3 |
nothing to see here, make empty if there is nothing. | |||
Bow | +4 | 3d6+1 (avg 12) | 0 |
Write anything special here |
FEATURES, POWERS & SPELLS |
---|
power1 shortsummary |
power2 shortsummary |
Hitpoints & Recoveries | |||||
---|---|---|---|---|---|
22 STAGG.
|
45 MAX HP
|
-22 DEAD
|
|||
CURRENT HP
12 |
18 AVG 3d10+1 RECOVERY DICE
| ||||
TEMP HP
9 |
💀💀💀💀💀 |
CONDITION / EFFECT / ONGOING DMG | SAVE |
---|---|
CONDITIONS & OTHER EFFECTS |
---|
_____ ......... |
______ ......... |
_______ ......... |
EQUIPMENT |
---|
|
Chill Touch |
---|
Necromancy Cantrip |
Action |
Touch V, S
|
Thaumaturgy |
---|
Transmutation Cantrip |
Action |
30 feet V
|
False Life |
---|
Necromancy |
Action |
Self V, S, M
|
Ray of Enfeeblement |
---|
Necromancy |
Action |
60 feet V, S
|
Hail of Thorns |
---|
Conjuration |
Bonus Action |
Self V
|
Ensnaring Strike |
---|
Conjuration |
Bonus Action |
Self V
|
Goodberry |
---|
Conjuration |
Action |
Self V, S, M
|
Pass without Trace |
---|
Abjuration |
Action |
Self V, S, M
|
Silence |
---|
Illusion (ritual) |
Action |
120 feet V, S
|
Spike Growth |
---|
Transmutation |
Action |
150 feet V, S, M
|
Hunter's Mark |
---|
Divination |
Bonus Action |
90 feet V
|
Charm Person |
---|
Enchantment |
Action |
30 feet V, S
|
Misty Step |
---|
Conjuration |
Bonus Action |
Self V
|
Complete Spell List |
---|
Shows all available spells for ranger per spell level. Can switch 1 spell each long rest. |
Level 1 Alarm / Animal Friendship / Cure Wounds / Detect Magic / Detect Poison and Disease / Ensnaring Strike* / Entangle / Fog Cloud / Goodberry* / Hail of Thorns* / Jump / Longstrider / Speak with Animals |
Level 2 Aid / Animal Messenger / Barkskin / Beast Sense / Cordon of Arrows / Darkvision / Enhance Ability / Find Traps / Gust of Wind / Lesser Restoration / Locate Animals or Plants / Locate Object / Magic Weapon / Pass without Trace* / Protection from Poison / Silence* / Spike Growth* / Summon Beast |
Background
Nothing