Template:CharacterSheet: Difference between revisions

From The Wild Beyond the Witchlight
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     {{Template:StatRow|Stat={{{Cha|0}}}}}
     {{Template:StatRow|Stat={{{Cha|0}}}}}
     {{Template:SkillRow|Level={{{Level|0}}}|Attr={{{Cha|0}}}|Skill=Saving Throw|SkillProf={{{ChaProf|0}}}}}
     {{Template:SkillRow|Level={{{Level|0}}}|Attr={{{Cha|0}}}|Skill=Saving Throw|SkillProf={{{ChaProf|0}}}}}
{{Template:SkillRow|Level={{{Level|0}}}|Attr={{{Cha|0}}}|Skill=Deception|SkillProf={{{Deception|0}}}|ExtraAttr={{{{{{DeceptionAdd|}}}|0}}}}}
{{Template:SkillRow|Level={{{Level|0}}}|Attr={{{Cha|0}}}|Skill=Deception|SkillProf={{{Deception|0}}}|ExtraAttr={{{{{{DeceptionAdd|}}}|10}}}}}
{{Template:SkillRow|Level={{{Level|0}}}|Attr={{{Cha|0}}}|Skill=Intimidation|SkillProf={{{Intimidation|0}}}|ExtraAttr={{{{{{IntimidationAdd|}}}|0}}}}}
{{Template:SkillRow|Level={{{Level|0}}}|Attr={{{Cha|0}}}|Skill=Intimidation|SkillProf={{{Intimidation|0}}}|ExtraAttr={{{{{{IntimidationAdd|}}}|10}}}}}
{{Template:SkillRow|Level={{{Level|0}}}|Attr={{{Cha|0}}}|Skill=Performance|SkillProf={{{Performance|0}}}|ExtraAttr={{{{{{PerformanceAdd|}}}|0}}}}}
{{Template:SkillRow|Level={{{Level|0}}}|Attr={{{Cha|0}}}|Skill=Performance|SkillProf={{{Performance|0}}}|ExtraAttr={{{{{{PerformanceAdd|}}}|10}}}}}
{{Template:SkillRow|Level={{{Level|0}}}|Attr={{{Cha|0}}}|Skill=Persuasion|SkillProf={{{Persuasion|0}}}|ExtraAttr={{{{{{PersuasionAdd|x}}}|0}}}}}
{{Template:SkillRow|Level={{{Level|0}}}|Attr={{{Cha|0}}}|Skill=Persuasion|SkillProf={{{Persuasion|0}}}|ExtraAttr={{{{{{PersuasionAdd|x}}}|10}}}}}
|}
|}
   </div>
   </div>
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! colspan="4" |ARMOR CLASS
! colspan="4" |ARMOR CLASS
|- class="big"  
|- class="big"  
     | <div class="armorClass">{{{ArmorClass|0}}}</div><div class="armorClassShield">Shield: {{Template:Circles|Circles=1|small=small|FilledCircles={{{UsesShield|0}}}|PermanentCircles=0}}</div>
     | <div class="armorClass">{{#expr:{{{ArmorClass|0}}} + {{{UsesShield|0}}}*2 }}</div><div class="armorClassShield">Shield: {{Template:Circles|Circles=1|small=small|FilledCircles={{{UsesShield|0}}}|PermanentCircles=0}}</div>
     |}
     |}
{| class="rpgtable deathsaves"
{| class="rpgtable deathsaves"
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! colspan="4" |INITIATIVE
! colspan="4" |INITIATIVE
|- class="big"  
|- class="big"  
     | {{#ifexpr:{{{Dex|0}}}>11|+|}}{{#expr:floor(({{{Dex|0}}}-10)/2)}}
     | {{#ifexpr:floor(({{{Dex|0}}}-10)/2) + {{{InitiativeProf|0}}}*(2+floor(({{{Level|0}}}-1)/4))>0|+|}}{{#expr:floor(floor(({{{Dex|0}}}-10)/2) + {{{InitiativeProf|0}}}*(2+floor(({{{Level|0}}}-1)/4)))}}
     |}
     |}
{| class="rpgtable box"
{| class="rpgtable box"
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|-  
|-  
     | Max
     | Max
| {{#ifexpr:{{{MaxHp|0}}}=0|{{#expr: ({{{HitDie|1}}} + floor(({{{Con|0}}}-10)/2)) + (({{{Level|0}}}-1) * (floor({{{HitDie|1}}}/2+1) + floor(({{{Con|0}}}-10)/2)) ) }}|{{{MaxHp|0}}}}}
| {{#ifexpr:{{{MaxHp|0}}}=0|{{#expr: ({{{HitDie|1}}} + floor(({{{Con|0}}}-10)/2)) + (({{{Level|0}}}-1) * (floor({{{HitDie|1}}}/2+1) + floor(({{{Con|0}}}-10)/2)) ) }}|{{{MaxHp|0}}}}}
|-  
|-  
     | Current
     | Current
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</div>
</div>
<!-- WEAPONS-->
<!-- WEAPONS-->
<div class="weapons" style="clear:both">
<div class="weapons">
{| class="rpgtable""
{| class="rpgtable""
! WEAPONS/CANTRIPS
! WEAPONS/CANTRIPS

Latest revision as of 09:34, 18 November 2024