Template:CharacterSheet: Difference between revisions

From The Wild Beyond the Witchlight
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     |}
     |}
</div>
</div>
<!-- STATS & SKILLS -->   
<!-- STATS & SKILLS -->   
<div class="statsdiv">  
<div class="statsdiv">  
Line 93: Line 92:
|}
|}
   </div>
   </div>
</div>
</div>


<!-- ATTRIBUTES--> 
<div class="attributes"> 
      {|class="rpgtable"
! colspan="4" | ATTRIBUTES
|-
| Strength
| {{{Strength|0}}}
| Damage
    | {{Template:Circles|Circles={{{Strength|0}}}|FilledCircles={{{StrengthTrauma|0}}}|PermanentCircles=0|Break=&nbsp;}}
|-
| Agility
| {{{Agility|0}}}
| Fatigue
    | {{Template:Circles|Circles={{{Agility|0}}}|FilledCircles={{{AgilityTrauma|0}}}|PermanentCircles=0|Break=&nbsp;}}
|-
| Wits
| {{{Wits|0}}}
| Confusion
    | {{Template:Circles|Circles={{{Wits|0}}}|FilledCircles={{{WitsTrauma|0}}}|PermanentCircles=0|Break=&nbsp;}}
|-
| Empathy
| {{{Empathy|0}}}
| Doubt
    | {{Template:Circles|Circles={{{Empathy|0}}}|FilledCircles={{{EmpathyTrauma|0}}}|PermanentCircles=0|Break=&nbsp;}}
|} 
</div>
</div>
{{#if: {{{DogStrength|}}}
<div class="column">
  | {{Template:DogTable|DogName={{{DogName}}}|DogStrength={{{DogStrength}}}|DogAgility={{{DogAgility}}}}}
}}
<!-- SKILLS--> 
<div class="conditions">
{| class="rpgtable"
! colspan="4" | CONDITIONS
|-
| Starving
| {{Template:Circles|Circles=1|FilledCircles={{{Starving|0}}}|PermanentCircles=0|Break=&nbsp;}}
| Dehydrated
| {{Template:Circles|Circles=1|FilledCircles={{{Dehydrated|0}}}|PermanentCircles=0|Break=&nbsp;}}
|-
| Sleepless
| {{Template:Circles|Circles=1|FilledCircles={{{Sleepless|0}}}|PermanentCircles=0|Break=&nbsp;}}
| Hypothermic
| {{Template:Circles|Circles=1|FilledCircles={{{Hypothermic|0}}}|PermanentCircles=0|Break=&nbsp;}}
|-
| colspan="4" | Critical injuries:
|-
| colspan="4" | {{{CriticalInjury1|}}}
|-
| colspan="4" | {{{CriticalInjury2|}}}
|}
</div>
 
<!-- SKILLS--> 
<div class="skills">
      {| class="rpgtable"
! colspan="3" | SKILLS
|-
| [[Endure]] ({{#if: {{{EndureAttr|}}} | {{{EndureAttr|}}} | Strength}})
    | {{#if: {{{EndureAttr|}}} | {{{{{{EndureAttr|}}}}}} | {{{Strength|&nbsp;}}} }}
    | {{#if: {{{Endure}}} | | class="empty"}} | {{{Endure|&nbsp;}}}


|-
<!-- LEVEL & AC-->
| [[Force]] ({{#if: {{{ForceAttr|}}} | {{{ForceAttr|}}} | Strength}})
<div>
    | {{#if: {{{ForceAttr|}}} | {{{{{{ForceAttr|}}}}}} | {{{Strength|&nbsp;}}} }}
  <div class="leftcolumn">  
    | {{#if: {{{Force}}} | | class="empty"}} | {{{Force|&nbsp;}}}
{| class="rpgtable level"
 
! |LEVEL
|-
|- | class="big"
| [[Fight]] ({{#if: {{{FightAttr|}}} | {{{FightAttr|}}} | Strength}})
    | {{{Level}}}
    | {{#if: {{{FightAttr|}}} | {{{{{{FightAttr|}}}}}} | {{{Strength|&nbsp;}}} }}
    | {{#if: {{{Fight}}} | | class="empty"}} | {{{Fight|&nbsp;}}}
|-
| [[Sneak]] ({{#if: {{{SneakAttr|}}} | {{{SneakAttr|}}} | Agility}})
    | {{#if: {{{SneakAttr|}}} | {{{{{{SneakAttr|}}}}}} | {{{Agility|&nbsp;}}} }}
    | {{#if: {{{Sneak}}} | | class="empty"}} | {{{Sneak|&nbsp;}}}
|-
| [[Move]] ({{#if: {{{MoveAttr|}}} | {{{MoveAttr|}}} | Agility}})
    | {{#if: {{{MoveAttr|}}} | {{{{{{MoveAttr|}}}}}} | {{{Agility|&nbsp;}}} }}
    | {{#if: {{{Move}}} | | class="empty"}} | {{{Move|&nbsp;}}}
    |-
| [[Shoot]] ({{#if: {{{ShootAttr|}}} | {{{ShootAttr|}}} | Agility}})
    | {{#if: {{{ShootAttr|}}} | {{{{{{ShootAttr|}}}}}} | {{{Agility|&nbsp;}}} }}
    | {{#if: {{{Shoot}}} | | class="empty"}} | {{{Shoot|&nbsp;}}}
|-
| [[Scout]] ({{#if: {{{ScoutAttr|}}} | {{{ScoutAttr|}}} | Wits}})
    | {{#if: {{{ScoutAttr|}}} | {{{{{{ScoutAttr|}}}}}} | {{{Wits|&nbsp;}}} }}
    | {{#if: {{{Scout}}} | | class="empty"}} | {{{Scout|&nbsp;}}}
|-
| [[Comprehend]] ({{#if: {{{ComprehendAttr|}}} | {{{ComprehendAttr|}}} | Wits}})
    | {{#if: {{{ComprehendAttr|}}} | {{{{{{ComprehendAttr|}}}}}} | {{{Wits|&nbsp;}}} }}
    | {{#if: {{{Comprehend}}} | | class="empty"}} | {{{Comprehend|&nbsp;}}}
|-
| [[Know The Zone]] ({{#if: {{{KnowTheZoneAttr|}}} | {{{KnowTheZoneAttr|}}} | Wits}})
    | {{#if: {{{KnowTheZoneAttr|}}} | {{{{{{KnowTheZoneAttr|}}}}}} | {{{Wits|&nbsp;}}} }}
    | {{#if: {{{KnowTheZone}}} | | class="empty"}} | {{{KnowTheZone|&nbsp;}}}
|-
| [[Sense Emotion]] ({{#if: {{{SenseEmotionAttr|}}} | {{{SenseEmotionAttr|}}} | Empathy}})
    | {{#if: {{{SenseEmotionAttr|}}} | {{{{{{SenseEmotionAttr|}}}}}} | {{{Empathy|&nbsp;}}} }}
    | {{#if: {{{SenseEmotion}}} | | class="empty"}} | {{{SenseEmotion|&nbsp;}}}
|-
| [[Manipulate]] ({{#if: {{{ManipulateAttr|}}} | {{{ManipulateAttr|}}} | Empathy}})
    | {{#if: {{{ManipulateAttr|}}} | {{{{{{ManipulateAttr|}}}}}} | {{{Empathy|&nbsp;}}} }}
    | {{#if: {{{Manipulate}}} | | class="empty"}} | {{{Manipulate|&nbsp;}}}
|-
| [[Heal]] ({{#if: {{{HealAttr|}}} | {{{HealAttr|}}} | Empathy}})
    | {{#if: {{{HealAttr|}}} | {{{{{{HealAttr|}}}}}} | {{{Empathy|&nbsp;}}} }}
    | {{#if: {{{Heal}}} | | class="empty"}} | {{{Heal|&nbsp;}}}
|-
| {{#if: {{{SpecialistSkill1|}}} | [[{{{SpecialistSkill1|}}}]] {{small|{{{SpecialistSkill1Comment|}}}}} | &nbsp;}} {{#if: {{{SpecialistSkill1|}}} | ({{{SpecialistSkill1Attr}}})|}}
    | {{#if: {{{SpecialistSkill1Level}}} | | class="empty"}} | {{{{{{SpecialistSkill1Attr|&nbsp;}}}|&nbsp;}}}
    | {{#if: {{{SpecialistSkill1Level}}} | | class="empty"}} | {{{SpecialistSkill1Level|&nbsp;}}}
|-
| {{#if: {{{SpecialistSkill2|}}} | [[{{{SpecialistSkill2|}}}]] {{small|{{{SpecialistSkill2Comment|}}}}} | &nbsp;}} {{#if: {{{SpecialistSkill2|}}} | ({{{SpecialistSkill2Attr}}})|}}
    | {{#if: {{{SpecialistSkill2Level}}} | | class="empty"}} | {{{{{{SpecialistSkill2Attr|&nbsp;}}}|&nbsp;}}}
    | {{#if: {{{SpecialistSkill2Level}}} | | class="empty"}} | {{{SpecialistSkill2Level|&nbsp;}}}
|}
    </div>
 
<!-- ROT-->  
<div class="rot">  
{| class="rpgtable"
! colspan="7" | ROT POINTS <div class="shortinfo">(no max)</div>
|-  
    |{{Template:Circles|Circles=10|FilledCircles={{{RotPoints|0}}}|PermanentCircles={{{PermanentRotPoints|0}}}|Break=&nbsp; &nbsp;}}
|}
 
{| class="rpgtable"
! EXPERIENCE POINTS <div class="shortinfo">(1 per session, arc bonus)</div>
|-
|{{Template:Circles|Circles=10|FilledCircles={{{ExperiencePoints|0}}}|PermanentCircles=0|Break=&nbsp; &nbsp;}}
|}
 
{| class="rpgtable dice"
! colspan="8" |DICE RESULTS
|-
| 1
    | rowspan="2" | Mutant (Push)
| 1
    | rowspan="2" | Break (Push)
| 6
| 6
| 6
    | rowspan="2" | Succes
    |-
|
|
|
|
|}
|}
</div>
</div>
<div class="rightcolumn"> 
</div>
</div>
<div class="column">


<!-- PERSONAL -->
<div class="personal">
{|class="rpgtable"
! colspan="2" | PERSONAL
|-
| Player:
| {{{Player}}}
<!--
|-
    | Name:
| {{{Name}}}
-->
|-
| Role:
| {{{Role}}}
|-
| Face:
| {{{AppearanceFace1}}}<br>{{{AppearanceFace2}}}
|-
| Body:
| {{{AppearanceBody1}}}<br>{{{AppearanceBody2}}}
|-
| Clothing:
| {{{AppearanceClothing1}}}<br>{{{AppearanceClothing2}}}
    |}
</div>
<!-- GEAR -->
<!-- GEAR -->
<div class="gear">
<div class="gear">

Revision as of 20:21, 21 October 2024