Dhanell: Difference between revisions

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|#### Image works best with a +/- 1:1 (W:H) ratio, upload it to the wiki ####
|#### Image works best with a +/- 1:1 (W:H) ratio, upload it to the wiki ####
|Image  = Dhanell.png
|Image  = Dhanell.jpg
|Level  = 1
|Level  = 1
|#### Enter the dice-number of your hit die here (so 6 for d6, 8 for d8, etc).  
|#### Enter the dice-number of your hit die here (so 6 for d6, 8 for d8, etc).  
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  {{#af_list: Left::EQUIPMENT PROFICIENCIES & TRAINING
  {{#af_list: Left::EQUIPMENT PROFICIENCIES & TRAINING
  |Armor Training::Put your armor proficiencies here
  |Armor Training::Put your armor proficiencies here
  |Weapons::Put your weapon proficiencies here
  |Weapons::Simple
  |Tools::Put your tool proficiencies here
  |Tools::Navigator's Tools
  }}
  }}
|
|
  {{#af_list: Left::LANGUAGES
  {{#af_list: Left::LANGUAGES
  | Put your languages here
  | Common
  }}
  }}
|
|
  {{#af_list: Middle::CLASS FEATURES
  {{#af_list: Middle::CLASS FEATURES
   |Class Feature 1::Example description
   |Spellcasting::Spellcasting
   |Class Feature 2::Another Example description
  |Ritual Adept::Cast any ritual in spellbook without preparation by reading.
   |Arcane Recovery::Finish short rest to recover 1/2 level (round up) expended slots.
  }}  
  }}  
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|SpellcastingAbility = Int
|SpellcastingAbility = Int
|#### Spell slots per level in order: (1|2|3|4|5|6|7|8|9) ####
|#### Spell slots per level in order: (1|2|3|4|5|6|7|8|9) ####
|SpellSlots={{#af_list: 1|0|0|0|0|0|0|0|0}}
|SpellSlots={{#af_list: 2|0|0|0|0|0|0|0|0}}


|#### SPELLS/SECTIONS ####
|#### SPELLS/SECTIONS ####
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|####Background Story####
|####Background Story####
|BackgroundStory=Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.
|BackgroundStory=Sneaked in to faire when in Hullack Forest, Cormyr, 24 years ago.


}}
}}

Revision as of 11:14, 10 November 2024

CHARACTER
Name Dhanell
Player Stijn
Background Merchant
Species Aasimir
Class Wizard
Subclass
Alignment Neutral
LEVEL
1
XP:
LOST
Illegible handwriting
PROFICIENCY BONUS
+2
STRENGTH
-1
8
-1 Saving Throw
-1 Athletics
DEXTERITY
-1
9
-1 Saving Throw
-1 Acrobatics
-1 Sleight of Hand
-1 Stealth
CONSTITUTION
+1
13
+1 Saving Throw
HEROIC INSPIRATION
INTELLIGENCE
+2
15
+4 Saving Throw
+4 Arcana
+2 History
+2 Investigation
+2 Nature
+2 Religion
WISDOM
+1
13
+3 Saving Throw
+3 Animal Handl.
+3 Insight
+1 Medicine
+1 Perception
+1 Survival
CHARISMA
+2
14
+2 Saving Throw
+2 Deception
+2 Intimidation
+2 Performance
+4 Persuasion
EQUIPMENT PROFICIENCIES & TRAINING
Armor Training Put your armor proficiencies here
Weapons Simple
Tools Navigator's Tools
LANGUAGES
Common
APPEARANCE
Just a description of how you look
ARMOR CLASS
10
Shield:
DEATH SAVES
Successes   
Failures   
INITIATIVE
-1
SIZE
Medium
HIT POINTS
Max 7
Current
Temp
HIT DICE
Max 1d6 Spent
SPEED
30
PASSIVE PERCEPTION
11
WEAPONS/CANTRIPS ATT/DC DMG/TYPE
Example Weapon +1 1d1+-1 Pierc.
Example DC Cantrip DC: 12 1d1 Fire


CLASS FEATURES
Spellcasting Spellcasting
Ritual Adept Cast any ritual in spellbook without preparation by reading.
Arcane Recovery Finish short rest to recover 1/2 level (round up) expended slots.
APPEARANCE
SPECIES TRAITS
Trait 1 Example description
Trait 2 Another Example description
FEATS
Feat 1 Feat Description
EQUIPMENT
  • Item 1
  • Item 2
  • Item 3
  • Magic Item 1 (special description)
Coins: 0 GP
SPELLCAST. ABILITY
Int
SPELLCAST. MODIFIER
+2
SPELL SAVE DC
12
SPELL ATTACK BONUS
+4
SPELL SLOTS
Lvl 1: Lvl 4: Lvl 7:
Lvl 2: Lvl 5: Lvl 8:
Lvl 3: Lvl 6: Lvl 9:
SPELL EXAMPLE RITUAL
Level 0 Transmutation (ritual)
Cast Time: Action
Range: 30 feet
Components: V, S, M
Duration: 1 round
Example spell description
SPELL EXAMPLE CONCENTRATION
Level 1 Enchantment
Cast Time: 1 hour
Range: 10 feet
Components: V, S
Duration: Conc (1 hour)
Spell example description
HIGH LEVEL SPELL EXAMPLE BONUS ACTION
Level 9 Evocation
Cast Time: Bonus Action
Range: 1200 feet
Components: V
Duration: Instantaneous
Kill everyone

Background

Sneaked in to faire when in Hullack Forest, Cormyr, 24 years ago.