Template:CharacterSheetTest: Difference between revisions
From The Wild Beyond the Witchlight
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{{Template:StatRow|Stat={{{Int|0}}}}} | {{Template:StatRow|Stat={{{Int|0}}}}} | ||
{{Template:SkillRow|Level={{{Level|0}}}|Attr={{{Int|0}}}|Skill=Saving Throw|SkillProf={{{IntProf|0}}}}} | {{Template:SkillRow|Level={{{Level|0}}}|Attr={{{Int|0}}}|Skill=Saving Throw|SkillProf={{{IntProf|0}}}}} | ||
{{Template:SkillRow|Level={{{Level|0}}}|Attr={{{Int|0}}}|Skill=Arcana|SkillProf={{{Arcana|0}}}}} | {{Template:SkillRow|Level={{{Level|0}}}|Attr={{{Int|0}}}|Skill=Arcana|SkillProf={{{Arcana|0}}}|ExtraAttr={{{{{{ArcanaAdd|}}}|10}}}}} | ||
{{Template:SkillRow|Level={{{Level|0}}}|Attr={{{Int|0}}}|Skill=History|SkillProf={{{History|0}}}}} | {{Template:SkillRow|Level={{{Level|0}}}|Attr={{{Int|0}}}|Skill=History|SkillProf={{{History|0}}}}} | ||
{{Template:SkillRow|Level={{{Level|0}}}|Attr={{{Int|0}}}|Skill=Investigation|SkillProf={{{Investigation|0}}}}} | {{Template:SkillRow|Level={{{Level|0}}}|Attr={{{Int|0}}}|Skill=Investigation|SkillProf={{{Investigation|0}}}}} | ||
{{Template:SkillRow|Level={{{Level|0}}}|Attr={{{Int|0}}}|Skill=Nature|SkillProf={{{ | {{Template:SkillRow|Level={{{Level|0}}}|Attr={{{Int|0}}}|Skill=Nature|SkillProf={{{Arcana|0}}}|ExtraAttr={{{{{{NatureAdd|}}}|10}}}}} | ||
{{Template:SkillRow|Level={{{Level|0}}}|Attr={{{Int|0}}}|Skill=Religion|SkillProf={{{Religion|0}}}}} | {{Template:SkillRow|Level={{{Level|0}}}|Attr={{{Int|0}}}|Skill=Religion|SkillProf={{{Religion|0}}}}} | ||
|} | |} | ||
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{{Template:SkillRow|Level={{{Level|0}}}|Attr={{{Cha|0}}}|Skill=Intimidation|SkillProf={{{Intimidation|0}}}|ExtraAttr={{{{{{IntimidationAdd|}}}|10}}}}} | {{Template:SkillRow|Level={{{Level|0}}}|Attr={{{Cha|0}}}|Skill=Intimidation|SkillProf={{{Intimidation|0}}}|ExtraAttr={{{{{{IntimidationAdd|}}}|10}}}}} | ||
{{Template:SkillRow|Level={{{Level|0}}}|Attr={{{Cha|0}}}|Skill=Performance|SkillProf={{{Performance|0}}}|ExtraAttr={{{{{{PerformanceAdd|}}}|10}}}}} | {{Template:SkillRow|Level={{{Level|0}}}|Attr={{{Cha|0}}}|Skill=Performance|SkillProf={{{Performance|0}}}|ExtraAttr={{{{{{PerformanceAdd|}}}|10}}}}} | ||
{{Template:SkillRow|Level={{{Level|0}}}|Attr={{{Cha|0}}}|Skill=Persuasion|SkillProf={{{Persuasion|0}}}|ExtraAttr={{{{{{PersuasionAdd|}}}|10}}}}} | {{Template:SkillRow|Level={{{Level|0}}}|Attr={{{Cha|0}}}|Skill=Persuasion|SkillProf={{{Persuasion|0}}}|ExtraAttr={{{{{{PersuasionAdd|x}}}|10}}}}} | ||
|} | |} | ||
</div> | </div> | ||
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! colspan="4" |ARMOR CLASS | ! colspan="4" |ARMOR CLASS | ||
|- class="big" | |- class="big" | ||
| <div class="armorClass">{{{ArmorClass|0}}}</div><div class="armorClassShield">Shield: {{Template:Circles|Circles=1|small=small|FilledCircles={{{UsesShield|0}}}|PermanentCircles=0}}</div> | | <div class="armorClass">{{#expr:{{{ArmorClass|0}}} + {{{UsesShield|0}}}*2 }}</div><div class="armorClassShield">Shield: {{Template:Circles|Circles=1|small=small|FilledCircles={{{UsesShield|0}}}|PermanentCircles=0}}</div> | ||
|} | |} | ||
{| class="rpgtable deathsaves" | {| class="rpgtable deathsaves" | ||
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! colspan="4" |INITIATIVE | ! colspan="4" |INITIATIVE | ||
|- class="big" | |- class="big" | ||
| {{#ifexpr:{{{Dex|0}}}> | | {{#ifexpr:floor(({{{Dex|0}}}-10)/2) + {{{InitiativeProf|0}}}*(2+floor(({{{Level|0}}}-1)/4))>0|+|}}{{#expr:floor(floor(({{{Dex|0}}}-10)/2) + {{{InitiativeProf|0}}}*(2+floor(({{{Level|0}}}-1)/4)))}} | ||
|} | |} | ||
{| class="rpgtable box" | {| class="rpgtable box" | ||
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|- | |- | ||
| Max | | Max | ||
| {{#ifexpr:{{{MaxHp|0}}}=0|{{#expr: ({{{HitDie|1}}} + floor(({{{Con|0}}}-10)/2)) + (({{{Level|0}}}-1) * (floor({{{HitDie|1}}}/2+1) + floor(({{{Con|0}}}-10)/2)) ) | | {{#ifexpr:{{{MaxHp|0}}}=0|{{#expr: ({{{HitDie|1}}} + floor(({{{Con|0}}}-10)/2)) + (({{{Level|0}}}-1) * (floor({{{HitDie|1}}}/2+1) + floor(({{{Con|0}}}-10)/2)) ) }}|{{{MaxHp|0}}}}} | ||
|- | |- | ||
| Current | | Current | ||
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|- | |- | ||
| Max | | Max | ||
| '''{{{Level|0}}}d{{{HitDie|1}}}''' | | '''{{#if:{{{MultiHitDie|}}}|{{{MultiHitDie|}}}|{{{Level|0}}}d{{{HitDie|1}}}}}''' | ||
| Spent | | Spent | ||
| {{{HitDiceSpend|}}} | | {{{HitDiceSpend|}}} | ||
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</div> | </div> | ||
<!-- WEAPONS--> | <!-- WEAPONS--> | ||
<div class="weapons | <div class="weapons"> | ||
{| class="rpgtable"" | {| class="rpgtable"" | ||
! WEAPONS/CANTRIPS | ! WEAPONS/CANTRIPS | ||
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|- class="weapon" | | |- class="weapon" | | ||
| {{{Weapon1| }}} | | {{{Weapon1| }}} | ||
| {{#if:{{{Weapon1AttackOrDC|}}}|{{#ifeq: {{{Weapon1AttackOrDC}}} | DC | DC: {{#expr: 8 + floor(({{{{{{Weapon1Ability}}}}}}-10)/2) + 2+floor(({{{Level|0}}}-1)/4)+{{{Weapon1MagicItemBonus}}}}} | +{{#expr:floor(floor(({{{{{{Weapon1Ability}}}}}}-10)/2) + (2+floor(({{{Level|0}}}-1)/4)))+{{{Weapon1MagicItemBonus|0}}}}} }} }} | | {{#if:{{{Weapon1AttackOrDC|}}}|{{#ifeq: {{{Weapon1AttackOrDC}}} | DC | DC: {{#expr: 8 + floor(({{{{{{Weapon1Ability}}}}}}-10)/2) + 2+floor(({{{Level|0}}}-1)/4)+{{{Weapon1MagicItemBonus}}}}} | +{{#expr:floor(floor(({{{{{{Weapon1Ability}}}}}}-10)/2) + (2+floor(({{{Level|0}}}-1)/4)))+{{{Weapon1MagicItemBonus|0}}}+{{{Weapon1AttackRollBonus|0}}}}} }} }} | ||
| {{{Weapon1Dmg|}}}{{#ifexpr: {{{Weapon1DmgAddAbility|0}}}=0 and {{{Weapon1MagicItemBonus|0}}}=0| | +{{#expr: {{#ifexpr: {{{Weapon1DmgAddAbility|0}}}=1 | floor(({{{{{{Weapon1Ability}}}}}}-10)/2) | 0 }}+{{{Weapon1MagicItemBonus|0}}}}} }} {{{Weapon1DmgType|}}} {{{Weapon1MagicDmg|}}} | | {{{Weapon1Dmg|}}}{{#ifexpr: {{{Weapon1DmgAddAbility|0}}}=0 and {{{Weapon1MagicItemBonus|0}}}=0| | +{{#expr: {{#ifexpr: {{{Weapon1DmgAddAbility|0}}}=1 | floor(({{{{{{Weapon1Ability}}}}}}-10)/2) | 0 }}+{{{Weapon1MagicItemBonus|0}}}}} }} {{{Weapon1DmgType|}}} {{{Weapon1MagicDmg|}}} | ||
{{#ifeq: {{{Weapon1Notes}}} | | | <tr class="notes"><td class="special" colspan="3">{{{Weapon1Notes| }}}</td></tr>}} | {{#ifeq: {{{Weapon1Notes}}} | | | <tr class="notes"><td class="special" colspan="3">{{{Weapon1Notes| }}}</td></tr>}} |
Revision as of 15:13, 6 January 2025