15 - Our next assignments: Difference between revisions

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|DateInGame=Day 15-16
|DateInGame=Day 15-16
|Log=
|Log=
We all sit down at the table where [[Granny Nightshade]] serves up a nice hot pot of tea.
We all sit down at the table where [[Granny Nightshade]] serves up a nice hot pot of tea. "Welcome to Loomlurch". [[AShira]] didn't hesitate to come to the point explaining she had something which belonged to us. Granny acted as if she had no idea, but as we explained about Ashira's laugh, and my inability to keep secrets and [[Dhanell]s challenges with writing, she smirked.
 
"I also lost something... my employees. If you can help me get them back..." That would mean one thing to be returned, But there's three things! Another assignment she had was bringing in Will, for obvious reasons. The next thing she's like was the Alicorn, and finally something to annoy another sister: To mess up her play. Messing with the sisters was right up our alley, but those other assignments sounded a lot less like our cup of tea.
 
After we finished our tea she invited us inside to get something to eat, so we followed her inside into the kitchen. AS we passed through the portrait room Ashira and [[Maeve]] enquired about the paintings, and luckily she didn't seem to notice we might know more about the two missing pictures. In the kitchen we ran into [[Miskha]] who was peeling potatoes. Gruffy noise came from beneath a grate in the kitchen floor. Miskha gets told to prepare us a meal and then Granny disappears through another door. When she's gone Maeve investigates the grate and learns that the key she obtained a while ago fits its lock. I tell her we might as well open it releasing the dwarf which is caught up beneath it. [[Elkhorn]], as he's called, quickly climbs out of the hole in the floor and starts rummaging through the kitchen cabinets until he finds his sword and shield and quickly runs of, but not before he has told us he's part of Valor's Call; A party who's in pursuit of the League of Malevolence.
 
As we're on a roll, Ashira manages to unlock the chain which is keeping Miskha locked up here. She also darts out the door. As I hear Granny returning I yell out "Will, you can't free these children, they're Granny's property!". Granny comes barging through the door, runs outside, mounting her rocking unicorn without horn and flies of in pursuit of "Will".
 
Ashira calls out this is our opportunity to investigate Loomlurch further. I will stand guard at the entrance, keeping an eye out for Granny, while the others search for our lost things. Tin soldiers are patrolling, [[Zephyr]] salutes them and they continue on their merry way, leaving the group the search the premises. After a long while the group comes charging back again yelling "Dragon!". We quickly make way for the forest. Zephyr notifies [[Chucklehead]] that Miskha has been fried and then we're on our way through the forest. I find Elkhorn and Miskha's trail and we start following it. In the distance we hear Granny flying past, so we quickly hide in the undergrowth. Luckily she doesn't see us.
 
The trail joins up with a lot of other tracks and eventually lead to a familiar tree, We've reached Will's hideout again. There we spend the night and the others explain what they've found in Loomlurch. Some kind of dollhouse which possibly contains our lost things, but couldn't be opened. And Maeve shows a hags eye and a quill she has found. Unfortunately it's not Dhanell's skill containing item; Bummer!
 
The next morning we discuss our next steps and that it might be a good idea to go to Zybilna's palace and see if we can free her using the alicorn. I also remember something [[Sir Talivar]] said about Igwills Cauldron.
}}
}}

Revision as of 01:42, 23 March 2025

{{SessionLog |ID=15 |Title=Our next assignments |Subtitle=Hoe Granny Nightshade wants to thwart her sister |Author=Brolin |DatePlayed=16-03-2025 |DateInGame=Day 15-16 |Log= We all sit down at the table where Granny Nightshade serves up a nice hot pot of tea. "Welcome to Loomlurch". AShira didn't hesitate to come to the point explaining she had something which belonged to us. Granny acted as if she had no idea, but as we explained about Ashira's laugh, and my inability to keep secrets and [[Dhanell]s challenges with writing, she smirked.

"I also lost something... my employees. If you can help me get them back..." That would mean one thing to be returned, But there's three things! Another assignment she had was bringing in Will, for obvious reasons. The next thing she's like was the Alicorn, and finally something to annoy another sister: To mess up her play. Messing with the sisters was right up our alley, but those other assignments sounded a lot less like our cup of tea.

After we finished our tea she invited us inside to get something to eat, so we followed her inside into the kitchen. AS we passed through the portrait room Ashira and Maeve enquired about the paintings, and luckily she didn't seem to notice we might know more about the two missing pictures. In the kitchen we ran into Miskha who was peeling potatoes. Gruffy noise came from beneath a grate in the kitchen floor. Miskha gets told to prepare us a meal and then Granny disappears through another door. When she's gone Maeve investigates the grate and learns that the key she obtained a while ago fits its lock. I tell her we might as well open it releasing the dwarf which is caught up beneath it. Elkhorn, as he's called, quickly climbs out of the hole in the floor and starts rummaging through the kitchen cabinets until he finds his sword and shield and quickly runs of, but not before he has told us he's part of Valor's Call; A party who's in pursuit of the League of Malevolence.

As we're on a roll, Ashira manages to unlock the chain which is keeping Miskha locked up here. She also darts out the door. As I hear Granny returning I yell out "Will, you can't free these children, they're Granny's property!". Granny comes barging through the door, runs outside, mounting her rocking unicorn without horn and flies of in pursuit of "Will".

Ashira calls out this is our opportunity to investigate Loomlurch further. I will stand guard at the entrance, keeping an eye out for Granny, while the others search for our lost things. Tin soldiers are patrolling, Zephyr salutes them and they continue on their merry way, leaving the group the search the premises. After a long while the group comes charging back again yelling "Dragon!". We quickly make way for the forest. Zephyr notifies Chucklehead that Miskha has been fried and then we're on our way through the forest. I find Elkhorn and Miskha's trail and we start following it. In the distance we hear Granny flying past, so we quickly hide in the undergrowth. Luckily she doesn't see us.

The trail joins up with a lot of other tracks and eventually lead to a familiar tree, We've reached Will's hideout again. There we spend the night and the others explain what they've found in Loomlurch. Some kind of dollhouse which possibly contains our lost things, but couldn't be opened. And Maeve shows a hags eye and a quill she has found. Unfortunately it's not Dhanell's skill containing item; Bummer!

The next morning we discuss our next steps and that it might be a good idea to go to Zybilna's palace and see if we can free her using the alicorn. I also remember something Sir Talivar said about Igwills Cauldron. }}