Maeve
From The Wild Beyond the Witchlight
CHARACTER
|
Name
|
Maeve
|
Player
|
Jake
|
Background
|
Entertainer
|
Species
|
Moon Elf
|
Class
|
Bard
|
Subclass
|
College of Dance
|
Alignment
|
Chaotic Good
|
STRENGTH
|
-1
8
|
|
-1
|
Saving Throw
|
|
-1
|
Athletics
|
DEXTERITY
|
+2
15
|
|
+4
|
Saving Throw
|
|
+4
|
Acrobatics
|
|
+2
|
Sleight of Hand
|
|
+2
|
Stealth
|
CONSTITUTION
|
+1
12
|
|
+1
|
Saving Throw
|
INTELLIGENCE
|
+1
13
|
|
+1
|
Saving Throw
|
|
+1
|
Arcana
|
|
+1
|
History
|
|
+1
|
Investigation
|
|
+1
|
Nature
|
|
+1
|
Religion
|
WISDOM
|
0
10
|
|
0
|
Saving Throw
|
|
0
|
Animal Handl.
|
|
0
|
Insight
|
|
0
|
Medicine
|
|
0
|
Perception
|
|
0
|
Survival
|
CHARISMA
|
+3
17
|
|
+5
|
Saving Throw
|
|
+3
|
Deception
|
|
+3
|
Intimidation
|
|
+5
|
Performance
|
|
+3
|
Persuasion
|
EQUIPMENT PROFICIENCIES & TRAINING
|
Armor Training Light armor
|
Weapons Simple weapon
|
Tools (bard) Lute, castanets, tambourine;(entertainer) TBD
|
CURSES
|
Can't open a door without knocking first |
APPEARANCE
|
About 1m75. Long black hair with blue/purple sheen, pale skin with bluish tint. Green eyes with golden flecks. Her traveler's clothes are mostly subdued. The costumes she wears for her performances are very colourful and bright. (Think flamenco dresses.) |
DEATH SAVES
|
Successes
|
|
Failures
|
|
HIT POINTS
|
Max
|
9
|
Current
|
|
Temp
|
|
WEAPONS/CANTRIPS
|
ATT/DC
|
DMG/TYPE
|
Example Weapon
|
+1
|
1d1+-1 Pierc.
|
Example DC Cantrip
|
DC: 11
|
1d1 Fire
|
CLASS FEATURES
|
Spellcasting
- Spell Slots. You regain all expended slots when you finish a Long Rest.
- Changing Your Prepared Spells. Whenever you gain a Bard level, you can replace one spell on your list with another Bard spell for which you have spell slots.
- Spellcasting Ability. Charisma is your spellcasting ability for your Ranger spells.
- Spellcasting Focus. You can use a Musical Instrument as a Spellcasting Focus for your Bard spells.
|
SPECIES TRAITS
|
Darkvision You have Darkvision with a range of 60 feet.
|
Elven Lineage You know the Prestidigitation cantrip. Whenever you finish a Long Rest, you can replace that cantrip with a
different cantrip from the Wizard spell list.
|
FEATS
|
Musician You gain the following benefits.
- Instrument Training: You gain proficiency with three Musical Instruments of your choice.
- Encouraging Song: As you finish a Short or Long Rest, you can play a song on a Musical Instrument
with which you have proficiency and give Heroic Inspiration to allies who hear the song. The number of allies you can affect in this way equals your Proficiency Bonus.
|
EQUIPMENT
|
- Leather Armor
- 2 Daggers,
- Lute
- Tambourine
- Castanets
- Entertainer's Pack:
- Backpack
- Bedroll
- Bell
- Bullseye Lantern
- 3 Costumes
- Mirror
- 8 flasks of Oil
- 10 days of Rations,
- Tinderbox
- Waterskin;
- 2 Costumes
- Perfume
- Traveler's Clothes
- Earrings with Sune's symbol
- A metal can that has no opening but sounds as if it is filled with liquid (trinket)
|
Coins: 28 GP |
SPELL SLOTS
|
Lvl 1:
|
|
Lvl 4:
|
|
Lvl 7:
|
|
Lvl 2:
|
|
Lvl 5:
|
|
Lvl 8:
|
|
Lvl 3:
|
|
Lvl 6:
|
|
Lvl 9:
|
|
Background
{{{BackgroundStory}}}