Name: Tomas Band: Calabim Prince: Asmodeus Word: Game Unspent character points: 0 ====================================================================== Corporeal: 5 ====================================================================== Strength: 12 ---------------------------------------------------------------------- Agility: 8 ---------------------------------------------------------------------- Vessel/3: Dan (Cost: 9) Role: Demolition worker (Status: 1, Level: 2, Cost: 1) Vessel/3: Thomas Torque (Cost: 9) Role: Private Detective/Muscle for Hire (Status: 3, Level: 3, Cost: 5) Charisma/1 (Cost: 2) Skills: Fighting/5 (Cost: 5) Dodge/4 (Cost: 4) Move Silently/1 (Cost: 1) Songs: Healing/1 (Cost: 1) ====================================================================== Ethereal: 1 ====================================================================== Intelligence: 2 ---------------------------------------------------------------------- Precision: 2 ---------------------------------------------------------------------- Discord: Paranoia/1 Skills: Driving/5 (Cost: 5) ====================================================================== Celestial: 3 ====================================================================== Will: 6 ---------------------------------------------------------------------- Perception: 6 ---------------------------------------------------------------------- Skills: Fast-Talk/2 (Cost: 2) Seduction/1 (Cost: 1) ====================================================================== Attunements: The Servitors of Asmodeus are attuned to the members of their respective Bands, and can identify them, and their dissonance, with a Perception roll. For example, his Balseraphs can make a Perception roll to correctly identify someone as a Balseraph, and they also know how much dissonance that demon has at that moment. Humanity (10 points) This attunement lets a demon pass as a human under any circumstance, to anyone - except Lucifer. It costs 1 Essence to activate and remains in effect for 24 hours. During this time, nothing the demon does creates ripples in the Symphony. He becomes human in almost every regard: his vessel requires food and maintenance, he can't perform Songs, regenerate Essence naturally or assume his celestial form on Earth. He may use attunements, both passive ones and those which require Essence to fuel them, as well as his basic resonance. He may spend Essence to enhance die rolls, but while the demon is "human," he may not freely exchange Essence with someone else. Dissonance Binding (10 points) This attunement, for 3 Essence, permits its owner to bind a demon in his own dissonance, creating ghostly chains which restrict the demon's movement. The victim's Agility is reduced by his dissonance plus the Celestial Forces of the binder for the binder's total Forces in hours. The bound demon may not spend or regenerate Essence. This power may also be applied to dissonant angels. ======================================================================