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5 December 2023

4 December 2023

  • 17:3017:30, 4 December 2023 diff hist −4 MediaWiki:Common.cssNo edit summary
  • 17:2917:29, 4 December 2023 diff hist 0 MediaWiki:Common.cssNo edit summary
  • 17:2917:29, 4 December 2023 diff hist +76 MediaWiki:Common.cssNo edit summary
  • 17:2417:24, 4 December 2023 diff hist +64 IntroNo edit summary
  • 17:1217:12, 4 December 2023 diff hist −230 OctaviaNo edit summary
  • 17:1117:11, 4 December 2023 diff hist −712 Template:CharacterSheetNo edit summary
  • 17:1017:10, 4 December 2023 diff hist +17 N Talk:KrinCreated page with "Krin is the best!" current
  • 17:0617:06, 4 December 2023 diff hist +6 IntroNo edit summary
  • 17:0617:06, 4 December 2023 diff hist +18 IntroNo edit summary
  • 17:0517:05, 4 December 2023 diff hist 0 N File:Myz.jpgNo edit summary current
  • 16:0716:07, 4 December 2023 diff hist +13 N SessionsCreated page with "Session log's"
  • 16:0716:07, 4 December 2023 diff hist +34 N Category:GlossaryCreated page with "Glossary of NPC's, Location's, etc"
  • 16:0516:05, 4 December 2023 diff hist +96 IntroNo edit summary
  • 15:5915:59, 4 December 2023 diff hist +863 N Shake It OffCreated page with "category:RPG group only category:Skills ''Specialist Skill [Strength]'' It’s the Slave’s fate in life to endure pain and suffering. As a Slave, you have learnt to shake off the abuse – whether physical or psychological. You can shut out the outside world and let the pain fade away. Roll for Shake it Off any time you suffer trauma, of any kind (page 88). You can’t use the skill against trauma suffered when you push a dice roll. '''Failure:''' The pain is..." current
  • 15:5815:58, 4 December 2023 diff hist +3,036 N CommandCreated page with "category:RPG group only category:Skills ''Specialist Skill [Wits]'' As a Boss, you are never alone. You always have your gang of mutants nearby, ready to rush to your aid. Command works a little differently from other skills. '''Size:''' Your skill level is an indicator of how large your gang is – every level represents about 3–4 members. '''Stats:''' A basic gang mostly consists of Enforcers, and maybe a Dog Handler and a Fixer. The gang members will have..."
  • 15:5615:56, 4 December 2023 diff hist +1,680 N InspireCreated page with "category:RPG group only category:Skills ''Specialist Skill [Empathy]'' Your mission in life is to witness and record the People’s fate in the dawnworld – but also to interfere when needed. When other mutants lose their resolve you can help them find their courage again – and when they stray from the right path, you can guide them back. Roll for Inspire when you wish to help or hinder another person rolling for a skill. '''Help:''' When using this skill, y..."
  • 15:5515:55, 4 December 2023 diff hist +2,311 N Sic A DogCreated page with "category:RPG group only category:Skills ''Specialist Skill [Agility]'' Your dog is worth more to you than any mutant in the Ark. The bond between you is almost telepathic. You instinctively know what the animal wants, and the dog can always read your state of mind and defends you against any threat. '''Stats:''' This skill works a little differently. Skill level 1 means you have a dog that follows your every lead. The dog has Strength 4 and Agility 6. You can u..."
  • 15:5215:52, 4 December 2023 diff hist +2,307 N Make A DealCreated page with "category:RPG group only category:Skills ''Specialist Skill [Empathy]'' Hunger, strife and conflict – your livelihood. Earlier, when there was plenty of grub and the Elder looked after you like you were his own children, you were a weak nobody. Now, you have found good use for your talent of seeing people’s needs and fulfilling them – for a price. You have dirt on almost everyone in the Ark, and there is hardly anything you can’t get your hands on. The mo..." current
  • 15:5015:50, 4 December 2023 diff hist +4,873 N Jury-RigCreated page with "category:RPG group only category:Skills ''Specialist Skill [Wits]'' The Zone is your own personal promised land. Everywhere things from the Old Age lie about, things you can use to build something new. You constantly pick up odd bits of scrap, and at any point in time you can sit down for a few hours to Jury-Rig a working contraption. Some examples: * A scrap gun (page 87). * Four arrows. * Scrap armor, Armor Rating 3 (page 88). * A shield, made from a road sign..." current
  • 15:4615:46, 4 December 2023 diff hist +905 N IntimidateCreated page with "category:RPG group only category:Skills ''Specialist Skill [Strength]'' Everyone in the Ark knows you’re bad news. Often you don’t even need to hit anyone to make them back off. You know exactly which buttons to push to subdue them – or provoke them. Roll for Intimidate when you use your sheer physical presence to get someone to do what you want. The rules for bargaining position (page 82) apply, just like for the Manipulate skill. '''Failure:''' He won..."
  • 15:4515:45, 4 December 2023 diff hist −1 Find the PathNo edit summary current
  • 15:4415:44, 4 December 2023 diff hist 0 Find the PathNo edit summary
  • 15:4415:44, 4 December 2023 diff hist +2 Find the PathNo edit summary
  • 15:4315:43, 4 December 2023 diff hist −4 Find the PathNo edit summary
  • 15:4315:43, 4 December 2023 diff hist 0 Find the PathNo edit summary
  • 15:4215:42, 4 December 2023 diff hist +4 Find the PathNo edit summary
  • 15:4115:41, 4 December 2023 diff hist +31 Find the PathNo edit summary
  • 15:3815:38, 4 December 2023 diff hist +872 N HealCreated page with "category:RPG group only category:Skills When you can’t take it anymore, when the Zone has broken you and you’ve bitten the irradiated dirt, you need friends to help you back up. The Heal skill can be used in two ways: '''Mend the Broken:''' A person who has suffered enough trauma to reduce any of the four attributes to zero is broken, and can’t carry on. If you successfully Heal a broken person, he gets back to his feet and immediately recovers a number of..." current
  • 15:3815:38, 4 December 2023 diff hist +1,062 N ManipulateCreated page with "category:RPG group only category:Skills Lie, argue, threaten, seduce, or just reason sensibly. There are many ways to get another mutant to see things your way. The GM will give you a modification depending on your bargaining position (page 82). '''Failure:''' He won’t listen and he won’t do what you want. He might start to dislike you, or even attack you if provoked. '''Success:''' He reluctantly does what you want, but wants something in return. The GM de..."
  • 15:3715:37, 4 December 2023 diff hist +894 N Sense EmotionCreated page with "category:RPG group only category:Skills To be able to read another mutant like an open book can be a mightier weapon than even a firearm from the Old Age. Roll for Sense Emotion when you want to know an NPC’s mood or intent toward you. You need to be within Short distance (page 80) and it takes a few minutes. '''Failure:''' You fail to read, or misread, the NPC. The GM can feed you false, or a mix of true and false, information. '''Success:''' The GM must rev..." current
  • 15:3615:36, 4 December 2023 diff hist +903 N Know The ZoneCreated page with "category:RPG group only category:Skills The zonelands beyond the Ark’s borders are unknown wastes to most of the People. But there are some individuals – mostly Stalkers and some daring Chroniclers – who have ventured out and seen what is out there. Roll for Know the Zone when you encounter some creature or phenomenon in the Zone and want to know stuff about it. The GM will give you a modification depending on how rare it is (Chapter 13). '''Failure:''' Yo..." current
  • 15:3515:35, 4 December 2023 diff hist +827 N ComprehendCreated page with "category:RPG group only category:Skills The world after the Apocalypse is a strange, incomprehensible place for most mutants. The knowledge of the Old Age has been worn out, just like the crumbling ruins of the dead cities. Roll for Comprehend when you want to read an old text, know what a particular ruin was used for, or understand and use an artifact whose DEV level is higher than the Ark’s. Read more about using artifacts in Chapter 7. '''Failure:''' The ob..." current
  • 15:3315:33, 4 December 2023 diff hist +907 N ScoutCreated page with "category:RPG group only category:Skills In the Zone you need to keep your eyes open if you want to stay alive. When you spot something in the distance, you roll for Scout in order to learn more about it. It can be a place, a person, or a creature. '''Failure:''' You can’t really make out what it is, or you mistake it for something else (the GM feeds you false information). '''Success:''' You are able to make out what it is, and if it appears like a threat to..." current
  • 15:3215:32, 4 December 2023 diff hist +1,375 N ShootCreated page with "category:RPG group only category:Skills If you have a gun, and a bullet to load it with, you can take down your enemy from a distance without getting your hands bloody. You can barter for Jury- Rigged guns in the Ark (see the list at the back of the book), and more powerful weapons from the Old Age can be found in the Zone. '''Failure:''' The shot misses your target. Maybe it hits something else? And the sound of gunfire could attract unwelcome attention… '''..." current
  • 15:3115:31, 4 December 2023 diff hist +889 N MoveCreated page with "category:RPG group only category:Skills When the heat is on and you are trying to dodge the jaws of death, you need to keep a cool head and Move fast. Roll for Move when you want to get out of a conflict or some other hazardous situation. Read more about how this skill is used in conflicts in Chapter 6. '''Failure:''' You are pinned down, backed into a corner with no way out. Get ready for a fight. '''Success:''' You get out of the sticky situation, and live to..." current
  • 15:3015:30, 4 December 2023 diff hist +552 N SneakCreated page with "category:RPG group only category:Skills Often enough, it’s wiser to avoid conflict and instead Sneak by your enemies. Use this skill when you try to move without being noticed, when you set up an ambush or when you attempt a sneak attack (page 81). '''Failure:''' Your enemy sees you or hears you, and the element of surprise is lost. '''Success:''' You move like a shadow in the night, noticed by no one. '''Stunt:''' When setting up a sneak attack, you get a +..." current
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