10 Day 12-13: Difference between revisions
No edit summary |
No edit summary |
||
Line 34: | Line 34: | ||
** Report back to base before nightfall | ** Report back to base before nightfall | ||
* Plan B - Investigating the compound: | * Plan B - Investigating the compound: | ||
** Have [[Jack]] fly in at night from our | ** Have [[Jack]] fly in at night from a building nearby our location; If there are no other buildings available, from the ground floor, making sure to avoid the searchlight | ||
** Scout compound from within and find a weak spot in their defenses | ** Scout compound from within and find a weak spot in their defenses | ||
** Determine number of inhabitants and level of armaments | ** Determine number of inhabitants and level of armaments | ||
** Determine prison location of the [[Pure-One]]s | ** Determine prison location of the [[Pure-One]]s | ||
}} | }} |
Revision as of 13:58, 25 March 2024
Session 0 | Session 9 | Session 10 | Session 11 | Session 25 |
◀◀ | ◀ | ▲ | ▶ | ▶▶ |
Octavia | Bolt Lincoln Octavia | Bolt Lincoln Octavia | Bolt Octavia | Bolt Octavia |
Freeing Pure-ones - Part I
The next morning I wake up barely able to breath. Octavia has done a wonderful job stitching me up, but still it will take a few days before I'm really myself again. The news that Gerald has been slaughtered quickly spreads through the Ark but no signs pointing at me. Rianna checks out the situation, wondering about a third unusual death in a short timespan.
We prepare the raft to depart in search of the kidnapped Pure-Ones. This time I board the vehicle and have Finley and Garrett pulling it along from the shore. Jack and Ava join us on the raft. A few zones to the east we go ashore and pull the raft onto the riverbank and secure it so it will still be here when we get back.
We continue going east through burned forest until we encounter very sweet smelling flowery vines blocking our path. Not trusting anything unusual anymore in this world outside of our Ark I throw a stone at the flowers. Nothing happens so perhaps I am getting a little too paranoid... At least I thought that for a few seconds. But as Finn walks up to it, a cloud of dust is ejected by the flowers. Finn falls unconscious it seems, so I quickly run to him, covering my mouth and nose with a rag against the dust. Boney remains scatter the ground here. I try to drag Finn away from the flowers. But spikey vines entangling his legs prevent this from succeeding. I call out to the others to assist. So we starts hacking, slashing, fire breathing and acid spitting on the vines. With some encouraging words from Octavia we finally manage to break him free and drag him away.
Ok, my paranoia was clearly warranted.
We take a path around the flowery vines to the north, hoping to encounter tracks from the large vehicle which supposedly drove around here. I'm glad to hear that Tesla finds some trails in the following zone we enter. As it is nearing nightfall we decide to set up camp just a tad away from the tracks so we can keep an eye on them but won't immediately be noticed if something or someone passes by along them.
That night we see a big structure on the horizon with lights going on and off irregularly behind, what seem to be windows. Octavia thinks this might be the Singing Monolith which is mentioned on the map.
Plans how to continue from this:
- Basecamp prep:
- Find the highest building outside of the women compound with windows on their side, within 20 meters of the wall
- Set up basecamp there on the top-floor
- Arrange continuous watch over the compound and entrance of our building
- Set up small hunting party to gather food
- Plan A - Figure out if they have the Pure-Ones working on something somewhere:
- Have individuals from our team stationed a few miles from the compound alongside the various tracks leading away from it
- Wait for a bus to appear, if possible carefully check occupants of the bus
- Follow it to its destination staying out of sight
- Determine what the goal of the bus is
- Report back to base before nightfall
- Plan B - Investigating the compound:
- Have Jack fly in at night from a building nearby our location; If there are no other buildings available, from the ground floor, making sure to avoid the searchlight
- Scout compound from within and find a weak spot in their defenses
- Determine number of inhabitants and level of armaments
- Determine prison location of the Pure-Ones
Session 0 | Session 9 | Session 10 | Session 11 | Session 25 |
◀◀ | ◀ | ▲ | ▶ | ▶▶ |
Octavia | Bolt Lincoln Octavia | Bolt Lincoln Octavia | Bolt Octavia | Bolt Octavia |
Updated on: 23:07