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Gunnleif

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Wounds and Armor

10
1
5-67-93-4
000
21
11

General

Name:Gunnleif Sigmarson
Yarl:?
Profession:Apprentice Oracle
Gender:Male
Age:17
Height:1.78m
Weight:73 kg

Passions

Mission:Learn Divinition rituals from my master Snorri
Duty:Serve the yarl and the rest of the village to the best of my ability by preventing deaths outside of battle.
Craving:Go into herbal meditative state as often as practical

XP:

Stats and Skills

Body2Coordination1Sense3Command2Charm2Knowledge4
Athletics
Endurance
Fight
Parry
Run
Vigor
0
0
1
2
1
2
Climb
Dodge
Perform
Ride
Stealth
Weapon Skill Staves
1
0
0
0
1
2
Direction
Eerie
Empathy
Hearing
Scrutinize
Sight
1
3
1
0
0
0
Haggle
Inspire
Intimidate
Perform occcult rituals
0
3
0
2
Fascinate
Graces
Lie
Jest
Plead
3
0
2
0
1
Counterspell
Healing
Language: Viking
Lore
Strategy
Tactics
0
4+ED
2+MD
4
0
0

Weapons

WeaponKillingShockNotes
 
Staff
0W+2
 
Punch or kick
0W
 

Armor

Armor TypeLocations coveredARWeigth
 
Reindeer Skull Helmet
101L
 
Sturdy Boots
1-21L
 
Boiled Leather Shirt
7-91M
 

Advantages, Martial Paths & Esoteric Disciplines

 
Status (1 point)
People have a reason to respect you. (This doesn’t mean they do, but there’s a reason.) Perhaps you’re a scholar of note, or your family name is associated with deeds of renown. Whatever it is, you get treated as one of the elite.

Blessing of Eir

 
In the Presence (1 point)

Working in his homestead, the holy energy of Eir fills the Oracle with goodwill and peace. Or maybe it's just easier to heal someone when you're in a quiet, clean and familiar place with capable assistants. In any event, a Oracle who makes a Healing roll in his homestead can add a +1d bonus to his pool.

 
Cruel Mercy (2 points)

These techniques can be used outside the homestead. Indeed, they were perfected by Thorval Ragnarson who took Eir's words to the battlefield, saving the lives of the wounded on both sides of the conflict. They are crude, but effective, using fire to cauterize wounds. With a successful Healing roll, Cruel Mercy can remove up to the roll's Height in Killing damage from a hit location, replacing it with twice as much Shock damage.

 
Before the Goddess (3 points)

The oracle's knowledge of healing extends to encompass his understanding of history, nature, and human belief. As long as he's operating in his homestead, a Width bonus equal to his Lore Skill can be added to any Healing success for treating injuries or trauma.

 
Service of the All (4 points)

Like Cruel Mercy, the ability to whip up makeshift surgical implements doesn't require the Oracle's homestead for use. With Service of the All, a successful Heal roll gives bonus dice equal to its Width to someone's Vigor roll to overcome injury. It doesn't help with illness.

 
Defy the Gates of Death (5 points)

A priest who decides to Defy the Gates of Death takes a -1d penalty to his Healing roll for every hour that patient has been dead. If the roll succeeds, the patient lives again, but at cost. The resurrected loses a point of Knowledge and one Wound Box from his torso location.

Relations to other PCs:

  • Asfrid- Strong female force behind the Yarl
  • Olvir - The scout, jealous of his battle prowess.
  • Thorg - My uncle, brother to my father
  • Groa - Shieldmaiden, she keeps looking at me funny
  • Trygve - My brother the shipbuilder.

Story

Char costs:

Stats: 40
Skills: 38
ED: 6
Adv.: 1
Total: 85