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>Session 1 (Jasmijn)
>Session 2 (Jasmijn)
>Session 2 (Jayden)
>Session 3 (Jasmijn)
>Session 3 (Jayden)
>Session 3 (Manon-Thérèse)
>Session 4 (Jasmijn)
>Session 4 (Manon-Thérèse)
>Session 5 (Manon-Thérèse)
>Session 6 (Jayden)
>Session 7 (Jasmijn)
>Session 8 (Jasmijn)
>Session 9 (Manon-Thérèse)
>Session 10 (Jayden)
>Session 11 (Manon-Thérèse)
>Session 13 (Manon-Thérèse)
>Session 16 (Manon-Thérèse)
>Session 20 (Jasmijn)
>Session 22 (Manon-Thérèse)
>Session 37 (Manon-Thérèse)
>Session 38 (Manon-Thérèse)
>Session 45 (Manon-Thérèse)
>Session 46 (Manon-Thérèse)

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>Sandcat RPG stuff >Far Travellers >Session reports >Session 4 (Jasmijn)

Session 4 (Jasmijn)

DOA + 0 - Exlore and discover

Played on October 24th, 2010

Bored now...

After having examined the entire medical bay, going through my personal belongings and checking up on my messages on my phone for the umpteenth time and still no news from some spaceship representative (who manages this thing anyway?) I'm getting really bored. Let's see if Manon-Therese has finally found her relatives yet.
I try to contact her via the large display but no response. Then I go over to the locker area where I notice everybody coming down again from the observation deck. Hooverboy Jayden with his skates almost falls to his death when the lower aperture he's floating above gets opened by Knut. Luckily someone can grab him before he falls to his death in the 80 meter shaft.

Looking for trouble

While we climb down I learn that there's more going on, on this ship beside the fact that we're stranded in space somewhere. Rusty has been attacked by something. As he seems the most trustworthy and strongest of the group I'll be close to him at all times if possible.
At the bottom we find a small room with doors leading in various directions, some with the dreaded "Danger - Vacuum" message on the door control panel. We find a door which can safely be opened and start wandering around the various corridors and rooms. Bennet wants to run ahead, but Rusty considers that to be a very bad idea so he tells him to stay behind. Rusty being very strong (and a former battle robot) can be very convincing.
One of the first rooms contains four vehicles. Jayden tries to be his subtle self again and tries to break into one of the cars and fail. After a few more corridors and rooms we all of a sudden are startled by a loud alarm. We all run back to discover that the room where we climbed down the ladder is now also considered to be in vacuum. What worries me a bit is that there's no sign of Bennet anywhere beside his sketchbook. Manon-Therese concludes that Bennet ran back, which would mean he ended up in a vacuum room now. Rather him then me, but still not too happy stuff like this is occurring.
After more wandering around, we end up in the engine bay, a huge hall filled with the biggest engine one has ever seen. Manon-Therese in the meantime is using the communication panel in this room to contact the upper floor to warn them about the vacuum and to check if they'd seen Bennet. They'll be on the lookout for him.
As we want to be able to reach the upper floor again, Rusty offers to go and try to fix the is. I hide in one of the vehicles as they've got on-board life-support. Rusty wanders of. When he gets back, he explains that the door towards the fuel purification room was open. He closed it and a lot of the vacuum messages are gone. We can now safely go up again if we wish to do so. Via the communication panel we hear from Abigail that the message also is gone from the upper door panel.

Fuel purifying

In the room with the ladder we discuss what to do next, when all of a sudden there's a huge bang behind the door towards the fuel purification room. The door itself has suffered from the bang, as there's now a huge dent in it. As I don't want to be near when the door breaks down I run of towards the engine room, as far away from this door as I can.


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